toggle music button to scene

This commit is contained in:
bleeptrack 2021-02-11 10:46:08 +01:00
parent 678b42c9b7
commit e8895f8137
5 changed files with 37 additions and 19 deletions

View file

@ -86,3 +86,10 @@ func notify(text, target=null, hint_slug=null):
func open_survey(): func open_survey():
OS.shell_open("https://docs.google.com/forms/d/e/1FAIpQLSehHVcYfELT59h6plcn2ilbuqBcmDX3TH0qzB4jCgFIFOy_qg/viewform") OS.shell_open("https://docs.google.com/forms/d/e/1FAIpQLSehHVcYfELT59h6plcn2ilbuqBcmDX3TH0qzB4jCgFIFOy_qg/viewform")
func toggle_music():
var music = game.find_node("Music")
if music.volume_db > -20:
music.volume_db -= 100
else:
music.volume_db += 100

View file

@ -65,10 +65,5 @@ func reload():
func toggle_music():
var music = game.find_node("Music")
if music.volume_db > -20:
music.volume_db -= 100
else:
music.volume_db += 100

View file

@ -1,8 +1,9 @@
[gd_scene load_steps=5 format=2] [gd_scene load_steps=6 format=2]
[ext_resource path="res://styles/theme.tres" type="Theme" id=1] [ext_resource path="res://styles/theme.tres" type="Theme" id=1]
[ext_resource path="res://scenes/level_select.gd" type="Script" id=2] [ext_resource path="res://scenes/level_select.gd" type="Script" id=2]
[ext_resource path="res://styles/alert_button.tres" type="StyleBox" id=3] [ext_resource path="res://styles/alert_button.tres" type="StyleBox" id=3]
[ext_resource path="res://scenes/music_button.tscn" type="PackedScene" id=4]
[sub_resource type="StyleBoxFlat" id=1] [sub_resource type="StyleBoxFlat" id=1]
bg_color = Color( 0.54902, 0.0392157, 0.0392157, 1 ) bg_color = Color( 0.54902, 0.0392157, 0.0392157, 1 )
@ -63,17 +64,7 @@ __meta__ = {
"_edit_use_anchors_": false "_edit_use_anchors_": false
} }
[node name="Button3" type="Button" parent="."] [node name="Button3" parent="." instance=ExtResource( 4 )]
margin_left = 241.005
margin_top = 58.856
margin_right = 387.005
margin_bottom = 97.856
focus_mode = 0
enabled_focus_mode = 0
text = "Toggle music"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="HelpLabel" type="Label" parent="."] [node name="HelpLabel" type="Label" parent="."]
visible = false visible = false
@ -101,5 +92,4 @@ __meta__ = {
} }
[connection signal="pressed" from="Button" to="." method="back"] [connection signal="pressed" from="Button" to="." method="back"]
[connection signal="pressed" from="Button2" to="." method="reload"] [connection signal="pressed" from="Button2" to="." method="reload"]
[connection signal="pressed" from="Button3" to="." method="toggle_music"]
[connection signal="pressed" from="HelpLabel/Button3" to="." method="onSurveyPressed"] [connection signal="pressed" from="HelpLabel/Button3" to="." method="onSurveyPressed"]

9
scenes/music_button.gd Normal file
View file

@ -0,0 +1,9 @@
extends Button
func _ready():
pass
func toggle_music():
game.toggle_music()

17
scenes/music_button.tscn Normal file
View file

@ -0,0 +1,17 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://scenes/music_button.gd" type="Script" id=1]
[node name="Button3" type="Button"]
margin_left = 241.005
margin_top = 58.856
margin_right = 387.005
margin_bottom = 97.856
focus_mode = 0
enabled_focus_mode = 0
text = "Toggle music"
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[connection signal="pressed" from="." to="." method="toggle_music"]