Add a glow effect to cards that have never been played

This commit is contained in:
blinry 2021-02-18 18:06:17 +01:00
parent c2edf9a91d
commit f7351316bc
4 changed files with 39 additions and 7 deletions

View file

@ -17,7 +17,6 @@ void fragment() {
COLOR = vec4(0.4 + hovered*0.2, 0.65 + hovered*0.2, 1, smoothstep(0.5,0.2 + hovered*0.1,d));
}
"
custom_defines = ""
[sub_resource type="ShaderMaterial" id=3]
resource_local_to_scene = true