Commit graph

14 commits

Author SHA1 Message Date
blinry 12e9aff7ff Handle files without a position in them. Streamline cards a bit. 2020-11-18 22:31:23 +01:00
blinry 17302c3f01 Distribute file items randomly in the world. Add an "edit" card. 2020-11-17 17:07:16 +01:00
blinry 803f4f897a "branch-remove" level 2020-11-13 12:27:37 +01:00
blinry adfc753096 "move file" level 2020-11-13 11:36:05 +01:00
blinry f742085fd1 Add a "create files" level 2020-11-13 11:21:36 +01:00
blinry 898f276eba Make fonts 15% larger
This should help make the game more accessible, and reduce font
rendering issues. Closes #5.
2020-11-10 23:23:10 +01:00
blinry d57674acca Allow cards with [string] parameters 2020-11-10 22:44:52 +01:00
blinry 8760ad7178 Enable files' drop area, two levels about the index 2020-11-09 21:00:18 +01:00
blinry 38faac5485 Make drop areas react to collision with "cursor" scene
This is a preparation to allow drop areas on GUI elements.
2020-11-07 14:08:15 +01:00
blinry 977a085940 Specify valid targets in cards' command, highlight them when dragged 2020-11-03 12:39:40 +01:00
blinry 28d2c20972 Bisect level :D 2020-10-30 12:08:17 +01:00
blinry 7740c43a62 Polish levels some more 2020-10-29 20:02:43 +01:00
Sebastian Morr eb4f46e52f Stating to polish the time travel levels... 2020-10-29 15:55:10 +01:00
Sebastian Morr f19d2bee8a Move card descriptions into resources/cards.json 2020-10-27 13:15:43 +01:00