bleeptrack
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2d68e6fce1
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Minor gameplay improvements
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2020-11-25 15:21:10 +01:00 |
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bleeptrack
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abbfc4f1d6
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drag and drop files between invetory and world
caution: breaks card drag and drop
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2020-11-24 17:34:46 +01:00 |
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blinry
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96e4c56521
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Display index and HEAD versions in the file browser
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2020-11-18 19:08:27 +01:00 |
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blinry
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e97af81c0f
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New Item scene, in preparation for a 2D world
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2020-11-17 16:27:16 +01:00 |
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blinry
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898f276eba
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Make fonts 15% larger
This should help make the game more accessible, and reduce font
rendering issues. Closes #5.
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2020-11-10 23:23:10 +01:00 |
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blinry
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8760ad7178
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Enable files' drop area, two levels about the index
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2020-11-09 21:00:18 +01:00 |
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blinry
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38faac5485
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Make drop areas react to collision with "cursor" scene
This is a preparation to allow drop areas on GUI elements.
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2020-11-07 14:08:15 +01:00 |
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bleeptrack
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a725508dc8
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Index Status Icons
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2020-11-03 16:39:55 +01:00 |
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Sebastian Morr
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eb4f46e52f
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Stating to polish the time travel levels...
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2020-10-29 15:55:10 +01:00 |
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Sebastian Morr
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cb7742466b
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Make monster stand on nodes, other small fixes
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2020-10-27 19:44:17 +01:00 |
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bleeptrack
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454520d3ae
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Working directory in RightSide
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2020-10-27 17:32:41 +01:00 |
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Sebastian Morr
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ac2062bd5a
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First attempt of rearranging the elements better in horizontal layout
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2020-10-27 16:53:19 +01:00 |
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bleeptrack
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4c1d70a99f
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Reordering Layout
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2020-10-27 15:48:23 +01:00 |
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Sebastian Morr
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61304803bc
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Move all .tscn and .gd files into scenes/ directory
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2020-10-26 19:16:22 +01:00 |
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