Commit graph

14 commits

Author SHA1 Message Date
bleeptrack
2d68e6fce1 Minor gameplay improvements 2020-11-25 15:21:10 +01:00
bleeptrack
abbfc4f1d6 drag and drop files between invetory and world
caution: breaks card drag and drop
2020-11-24 17:34:46 +01:00
blinry
96e4c56521 Display index and HEAD versions in the file browser 2020-11-18 19:08:27 +01:00
blinry
e97af81c0f New Item scene, in preparation for a 2D world 2020-11-17 16:27:16 +01:00
blinry
898f276eba Make fonts 15% larger
This should help make the game more accessible, and reduce font
rendering issues. Closes #5.
2020-11-10 23:23:10 +01:00
blinry
8760ad7178 Enable files' drop area, two levels about the index 2020-11-09 21:00:18 +01:00
blinry
38faac5485 Make drop areas react to collision with "cursor" scene
This is a preparation to allow drop areas on GUI elements.
2020-11-07 14:08:15 +01:00
bleeptrack
a725508dc8 Index Status Icons 2020-11-03 16:39:55 +01:00
Sebastian Morr
eb4f46e52f Stating to polish the time travel levels... 2020-10-29 15:55:10 +01:00
Sebastian Morr
cb7742466b Make monster stand on nodes, other small fixes 2020-10-27 19:44:17 +01:00
bleeptrack
454520d3ae Working directory in RightSide 2020-10-27 17:32:41 +01:00
Sebastian Morr
ac2062bd5a First attempt of rearranging the elements better in horizontal layout 2020-10-27 16:53:19 +01:00
bleeptrack
4c1d70a99f Reordering Layout 2020-10-27 15:48:23 +01:00
Sebastian Morr
61304803bc Move all .tscn and .gd files into scenes/ directory 2020-10-26 19:16:22 +01:00
Renamed from main.tscn (Browse further)