bleeptrack
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ba4e8ec26c
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Upgrade to Godot 4.1
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2023-09-06 16:04:23 +02:00 |
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blinry
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f7351316bc
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Add a glow effect to cards that have never been played
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2021-02-18 18:06:17 +01:00 |
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bleeptrack
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bf052dec3b
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icons in cards
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2021-02-18 16:47:39 +01:00 |
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blinry
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aed852122b
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Badges when you don't use cards
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2021-01-21 15:08:59 +01:00 |
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blinry
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41a02f27e2
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Quick fix for images on cards
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2021-01-18 14:14:08 +01:00 |
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blinry
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023a98cfae
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config level, clone level, PR level
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2021-01-07 17:35:08 +01:00 |
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blinry
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803f4f897a
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"branch-remove" level
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2020-11-13 12:27:37 +01:00 |
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blinry
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4d97430d44
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Fix warnings
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2020-11-10 22:45:03 +01:00 |
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blinry
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d57674acca
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Allow cards with [string] parameters
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2020-11-10 22:44:52 +01:00 |
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blinry
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38faac5485
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Make drop areas react to collision with "cursor" scene
This is a preparation to allow drop areas on GUI elements.
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2020-11-07 14:08:15 +01:00 |
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blinry
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751434c4d8
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Enable actual command execution again, when playing cards
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2020-11-03 13:08:07 +01:00 |
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blinry
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977a085940
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Specify valid targets in cards' command, highlight them when dragged
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2020-11-03 12:39:40 +01:00 |
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Sebastian Morr
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eb4f46e52f
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Stating to polish the time travel levels...
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2020-10-29 15:55:10 +01:00 |
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bleeptrack
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4c1d70a99f
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Reordering Layout
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2020-10-27 15:48:23 +01:00 |
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Sebastian Morr
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9f9548abcf
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Cards have images!
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2020-10-27 13:15:43 +01:00 |
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Sebastian Morr
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8f70770107
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Fix warnings
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2020-10-26 19:56:52 +01:00 |
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Sebastian Morr
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61304803bc
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Move all .tscn and .gd files into scenes/ directory
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2020-10-26 19:16:22 +01:00 |
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