Commit graph

19 commits

Author SHA1 Message Date
bleeptrack
ba4e8ec26c Upgrade to Godot 4.1 2023-09-06 16:04:23 +02:00
blinry
7ecc55a3fb Add cli hints to the first three levels 2021-02-18 12:39:33 +01:00
bleeptrack
0781649227 grey cli hints in level description 2021-02-11 11:19:22 +01:00
blinry
fe97283ddb Performance: don't create trees and blobs, only update repos once 2021-01-13 13:30:08 +01:00
bleeptrack
9fd508fd34 quote fix for macOS 2021-01-12 11:06:04 +01:00
blinry
8d333ce56a Work on the intro and the index chapter 2021-01-11 19:16:35 +01:00
blinry
4910e4d566 Prettier goal boxes, remote tip button for now 2021-01-08 13:54:37 +01:00
bleeptrack
676dcadb81 tip system 2020-12-22 17:53:16 +01:00
bleeptrack
275ffc5ec4 adding actions 2020-12-22 17:04:01 +01:00
bleeptrack
34841c496b Show win states in level description 2020-12-22 12:44:07 +01:00
blinry
9cfbd9ff96 Allow splitting win conditions in multiple parts 2020-12-22 12:13:40 +01:00
blinry
8760ad7178 Enable files' drop area, two levels about the index 2020-11-09 21:00:18 +01:00
blinry
38faac5485 Make drop areas react to collision with "cursor" scene
This is a preparation to allow drop areas on GUI elements.
2020-11-07 14:08:15 +01:00
blinry
c2763846c7 Manually rename branch to "main" after initializing 2020-10-30 13:02:34 +01:00
blinry
617adc8e06 Build custom .gitconfig for the game environment
Fixes #3.
2020-10-29 17:30:12 +01:00
Sebastian Morr
eb4f46e52f Stating to polish the time travel levels... 2020-10-29 15:55:10 +01:00
Sebastian Morr
3437b89ffc Levels specify which cards should be displayed 2020-10-27 13:15:43 +01:00
Sebastian Morr
8f70770107 Fix warnings 2020-10-26 19:56:52 +01:00
Sebastian Morr
61304803bc Move all .tscn and .gd files into scenes/ directory 2020-10-26 19:16:22 +01:00
Renamed from level.gd (Browse further)