Jason Yundt
427ebb3efc
Upgrade to Godot 3.5.2
...
This commit is just a bunch of changes that Godot 3.5.2 will
automatically make when editing projects that were created with an older
version of Godot.
2023-05-16 08:13:25 -04:00
blinry
cf10605bf4
game.notify() creates a popup
2020-12-22 15:38:43 +01:00
Sebastian Morr
006e4ba338
Start building a more graphical file browser
2020-10-23 13:07:16 +02:00
Sebastian Morr
f6ec691ece
Convert level dropdowns to OptionButtons
2020-09-28 19:02:12 +02:00
Sebastian Morr
c33d817551
Theme for Trees, remove [...] button
2020-09-28 18:25:44 +02:00
Sebastian Morr
9f657b012f
Show indented lines in the description as monospace
2020-09-22 10:54:37 +02:00
Sebastian Morr
eabf41a2d7
Repository is now a Control, and fix two regressions
2020-09-21 20:28:43 +02:00
Sebastian Morr
f28ec7a3a7
Round off more corners of UI elements :P
2020-09-21 19:28:39 +02:00
Sebastian Morr
004f8eaf85
Set default BoxContainer separation of 5 px
2020-09-21 19:03:56 +02:00
Sebastian Morr
0fdc6cd69c
Fix drag and drop
...
For the input event to reach the nodes, all Controls need to set
mouse_filter to "ignore" it seems?
2020-09-21 18:33:34 +02:00
Sebastian Morr
24f194872b
Add a theme resource, which applies fonts/styles to all Control elements
2020-09-21 17:00:00 +02:00