bleeptrack
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ba4e8ec26c
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Upgrade to Godot 4.1
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2023-09-06 16:04:23 +02:00 |
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blinry
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cf10605bf4
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game.notify() creates a popup
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2020-12-22 15:38:43 +01:00 |
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Sebastian Morr
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006e4ba338
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Start building a more graphical file browser
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2020-10-23 13:07:16 +02:00 |
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Sebastian Morr
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f6ec691ece
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Convert level dropdowns to OptionButtons
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2020-09-28 19:02:12 +02:00 |
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Sebastian Morr
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c33d817551
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Theme for Trees, remove [...] button
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2020-09-28 18:25:44 +02:00 |
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Sebastian Morr
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9f657b012f
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Show indented lines in the description as monospace
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2020-09-22 10:54:37 +02:00 |
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Sebastian Morr
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eabf41a2d7
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Repository is now a Control, and fix two regressions
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2020-09-21 20:28:43 +02:00 |
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Sebastian Morr
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f28ec7a3a7
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Round off more corners of UI elements :P
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2020-09-21 19:28:39 +02:00 |
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Sebastian Morr
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004f8eaf85
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Set default BoxContainer separation of 5 px
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2020-09-21 19:03:56 +02:00 |
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Sebastian Morr
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0fdc6cd69c
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Fix drag and drop
For the input event to reach the nodes, all Controls need to set
mouse_filter to "ignore" it seems?
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2020-09-21 18:33:34 +02:00 |
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Sebastian Morr
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24f194872b
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Add a theme resource, which applies fonts/styles to all Control elements
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2020-09-21 17:00:00 +02:00 |
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