Luca Canali
b12d0e778f
first commit for the new structure of directories of levels like as @schokotets suggestion
2022-10-05 11:33:21 +02:00
Luca Canali
af776bd3c2
deleted the .po level files and added dir italian levels in dir levels and made some changes to the scripts
2022-09-13 14:40:40 +02:00
Luca Canali
e80596219a
reset levels directory without it translations
2022-08-18 14:40:30 +02:00
Luca Canali
705cc849c2
Add italian localizations and mechanism for card, levels and buttons and labels
2021-09-06 23:15:34 +02:00
Tokugero
f9123b5652
Sample of making this level more clear.
...
It wasn't at all clear how to solve this until I came to look at the actual tests. The first win condition step also didn't display which may have been a result of the format? Here's an example of something that might be more clear to the player.
2021-04-13 12:42:51 -07:00
blinry
21f55fd705
Insert a level in the intro that forces players to use the command line
2021-02-18 16:04:14 +01:00
Federico Grau
9f1444d4c3
Make clear where blue index aura is visible
...
Minor wording change to make clear the blue index aura will be visible
in the file browser (and not in the tree area).
2021-02-13 17:21:01 -05:00
blinry
a86fcaadbb
More polish for the index level
2021-02-04 12:02:15 +01:00
blinry
09bbf7a0ad
First storification of the index chapter
2021-02-02 16:46:32 +01:00
blinry
97a7c40ba3
Symbols for index-modifying cards, remove index/mv level for now
...
Plus better descriptions for pull/push/fetch.
2021-01-14 11:26:21 +01:00
blinry
8d333ce56a
Work on the intro and the index chapter
2021-01-11 19:16:35 +01:00
blinry
e754671b88
First version of an "index" chapter
2021-01-05 12:59:48 +01:00