Commit graph

12 commits

Author SHA1 Message Date
Luca Canali
b12d0e778f first commit for the new structure of directories of levels like as @schokotets suggestion 2022-10-05 11:33:21 +02:00
Luca Canali
af776bd3c2 deleted the .po level files and added dir italian levels in dir levels and made some changes to the scripts 2022-09-13 14:40:40 +02:00
Luca Canali
e80596219a reset levels directory without it translations 2022-08-18 14:40:30 +02:00
Luca Canali
705cc849c2 Add italian localizations and mechanism for card, levels and buttons and labels 2021-09-06 23:15:34 +02:00
Tokugero
f9123b5652
Sample of making this level more clear.
It wasn't at all clear how to solve this until I came to look at the actual tests. The first win condition step also didn't display which may have been a result of the  format? Here's an example of something that might be more clear to the player.
2021-04-13 12:42:51 -07:00
blinry
21f55fd705 Insert a level in the intro that forces players to use the command line 2021-02-18 16:04:14 +01:00
Federico Grau
9f1444d4c3 Make clear where blue index aura is visible
Minor wording change to make clear the blue index aura will be visible
in the file browser (and not in the tree area).
2021-02-13 17:21:01 -05:00
blinry
a86fcaadbb More polish for the index level 2021-02-04 12:02:15 +01:00
blinry
09bbf7a0ad First storification of the index chapter 2021-02-02 16:46:32 +01:00
blinry
97a7c40ba3 Symbols for index-modifying cards, remove index/mv level for now
Plus better descriptions for pull/push/fetch.
2021-01-14 11:26:21 +01:00
blinry
8d333ce56a Work on the intro and the index chapter 2021-01-11 19:16:35 +01:00
blinry
e754671b88 First version of an "index" chapter 2021-01-05 12:59:48 +01:00