extends Node2D var node = preload("res://node.tscn") var objects = {} var dragged = null var viewport_size func _ready(): viewport_size = get_viewport_rect().size func _process(delta): if true or get_global_mouse_position().x < get_viewport_rect().size.x*0.7: if Input.is_action_just_pressed("click"): var mindist = 9999999 for o in objects.values(): var d = o.position.distance_to(get_global_mouse_position()) if d < mindist: mindist = d dragged = o if Input.is_action_just_released("click"): dragged = null if dragged: dragged.position = get_global_mouse_position() update_head() update_refs() update_index() update_objects() apply_forces() func update_index(): $Index.text = git("ls-files") func update_objects(): for o in all_objects(): if objects.has(o): continue var n = node.instance() n.id = o n.type = object_type(o) n.content = object_content(o) n.position = Vector2(rand_range(0, viewport_size.x), rand_range(0, viewport_size.y)) if true: #print(" ") #print(o) var type = object_type(o) #print(type) #print(object_content(o)) match type: "blob": pass "tree": #print("Children:") #print(tree_children(o)) n.children = tree_children(o) "commit": #print("Tree:") #print(commit_tree(o)) #print("Parents:") #print(commit_parents(o)) var c = {} c[commit_tree(o)] = "" for p in commit_parents(o): c[p] = "" n.children = c add_child(n) objects[o] = n func update_refs(): for r in all_refs(): if not objects.has(r): var n = node.instance() n.id = r n.type = "ref" n.content = "" n.position = Vector2(rand_range(0, viewport_size.x), rand_range(0, viewport_size.y)) objects[r] = n add_child(n) var n = objects[r] n.children = {ref_id(r): ""} func apply_forces(): for o in objects.values(): for o2 in objects.values(): if o == o2: continue var d = o.position.distance_to(o2.position) var dir = (o.global_position - o2.global_position).normalized() var f = 3000/pow(d+0.00001,1.5) o.position += dir*f o2.position -= dir*f var d = o.position.distance_to(Vector2(viewport_size.x/3, viewport_size.y/2)) var dir = (o.global_position - Vector2(viewport_size.x/3, viewport_size.y/2)).normalized() var f = (d+0.00001)*0.02 o.position -= dir*f func git(args, splitlines = false): var output = [] var a = args.split(" ") #print ("Running: ", a) a.insert(0, "-C") a.insert(1, "/home/seb/tmp/godotgit") OS.execute("git", a, true, output, true) var o = output[0] if splitlines: o = o.split("\n") o.remove(len(o)-1) else: o = o.substr(0,len(o)-1) return o func update_head(): if not objects.has("HEAD"): var n = node.instance() n.id = "HEAD" n.type = "head" n.content = "" n.position = Vector2(rand_range(0, viewport_size.x), rand_range(0, viewport_size.y)) objects["HEAD"] = n add_child(n) n = node.instance() n.id = "refs/heads/master" n.type = "ref" n.content = "" n.position = Vector2(rand_range(0, viewport_size.x), rand_range(0, viewport_size.y)) objects[n.id] = n add_child(n) var n = objects["HEAD"] n.children = {symref_target("HEAD"): ""} func all_objects(): return git("cat-file --batch-check=%(objectname) --batch-all-objects", true) func object_type(id): return git("cat-file -t "+id) func object_content(id): return git("cat-file -p "+id) func tree_children(id): var children = git("cat-file -p "+id, true) var ids = {} for c in children: var a = c.split(" ") ids[a[2].split("\t")[0]] = a[2].split("\t")[1] return ids func commit_tree(id): var c = git("cat-file -p "+id, true) for cc in c: var ccc = cc.split(" ", 2) match ccc[0]: "tree": return ccc[1] return null func commit_parents(id): var parents = [] var c = git("cat-file -p "+id, true) for cc in c: var ccc = cc.split(" ", 2) match ccc[0]: "parent": parents.push_back(ccc[1]) return parents func all_refs(): var refs = [] for line in git("show-ref", true): line = line.split(" ") var id = line[0] var name = line[1] refs.push_back(name) return refs func ref_id(ref): return git("show-ref "+ref).split(" ")[0] func symref_target(symref): var ret = git("symbolic-ref -q "+symref) if ret != "": return ret return git("show-ref --head "+symref).split(" ")[0]