#!/usr/bin/env perl use IO::Socket; use File::Spec; $socket = IO::Socket::INET->new(PeerAddr => "127.0.0.1", PeerPort => 1234, Proto => "tcp", Type => SOCK_STREAM); my $absolute_path = File::Spec->rel2abs($ARGV[0]); # Send the length of the first argument as a byte. $socket->send(chr(length($absolute_path))); # Send the first argument as a string. $socket->send($absolute_path); # This call is intended to block, we're waiting for Godot to close the connection. my $reply; $socket->read($reply, 1000);