class_name Item extends Node2D enum IconStatus {NONE, NEW, REMOVED, CONFLICT, EDIT, UNTRACKED} export(IconStatus) var status setget _set_status export var label: String setget _set_label var type = "file" var item_type export var editable = true var attributes var held var GRID_SIZE = 60 var file_browser onready var label_node = $Label onready var status_icon = $Status func _ready(): _set_label(label) _set_status(status) read_from_file() # if not editable: # type = "nothing" #$PopupMenu.add_item("Delete file", 0) func read_from_file(): var content match item_type: "wd": content = file_browser.shell.run("cat '%s'" % label) "index": content = file_browser.shell.run("git show :'%s'" % label) modulate = Color(0, 0, 1.0) "head": content = file_browser.shell.run("git show HEAD:'%s'" % label) modulate = Color(0, 0, 0, 0.5) attributes = helpers.parse(content) position.x = int(attributes["x"]) position.y = int(attributes["y"]) func write_to_file(): attributes["x"] = str(position.x) attributes["y"] = str(position.y) var content = "" for key in attributes: content += "%s = %s\n" % [key, attributes[key]] file_browser.shell.run("echo \"%s\" > %s" % [content, label]) func _set_label(new_label): label = new_label if label_node: label_node.text = helpers.abbreviate(new_label, 30) #func _gui_input(event): # if event is InputEventMouseButton and event.is_pressed() and event.button_index == BUTTON_LEFT: # emit_signal("clicked", self) # if event is InputEventMouseButton and event.is_pressed() and event.button_index == BUTTON_RIGHT and status != IconStatus.REMOVED: # $PopupMenu.set_position(get_global_mouse_position()) # $PopupMenu.popup() func _set_status(new_status): if status_icon: match new_status: IconStatus.NEW: status_icon.texture = preload("res://images/new.svg") status_icon.modulate = Color("33BB33") IconStatus.REMOVED: status_icon.texture = preload("res://images/removed.svg") status_icon.modulate = Color("D10F0F") IconStatus.CONFLICT: status_icon.texture = preload("res://images/conflict.svg") status_icon.modulate = Color("DE5E09") IconStatus.EDIT: status_icon.texture = preload("res://images/modified.svg") status_icon.modulate = Color("344DED") IconStatus.UNTRACKED: status_icon.texture = preload("res://images/untracked.svg") status_icon.modulate = Color("9209B8") IconStatus.NONE: status_icon.texture = null status = new_status func move(diff): position += diff write_to_file() if held: held.move(diff)