extends Control func _ready(): var args = helpers.parse_args() var path = game.tmp_prefix_inside if args.has("sandbox"): if args["sandbox"] is String: var dir = Directory.new() if dir.dir_exists(args["sandbox"]): path = args["sandbox"] else: helpers.crash("Directory %s does not exist" % args["sandbox"]) $HSplitContainer/Repository.path = path get_tree().set_screen_stretch(SceneTree.STRETCH_MODE_2D, SceneTree.STRETCH_ASPECT_KEEP, Vector2(1920, 1080), 1.5)