oh-my-git/.godot/global_script_class_cache.cfg

49 lines
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INI

list=Array[Dictionary]([{
"base": &"Node",
"class": &"BetterShell",
"icon": "",
"language": &"GDScript",
"path": "res://scenes/better_shell.gd"
}, {
"base": &"Node",
"class": &"Chapter",
"icon": "",
"language": &"GDScript",
"path": "res://scenes/chapter.gd"
}, {
"base": &"Control",
"class": &"FileBrowserItem",
"icon": "",
"language": &"GDScript",
"path": "res://scenes/file_browser_item.gd"
}, {
"base": &"Node",
"class": &"Level",
"icon": "",
"language": &"GDScript",
"path": "res://scenes/level.gd"
}, {
"base": &"Node",
"class": &"LevelRepo",
"icon": "",
"language": &"GDScript",
"path": "res://scenes/level_repo.gd"
}, {
"base": &"Node",
"class": &"Shell",
"icon": "",
"language": &"GDScript",
"path": "res://scenes/shell.gd"
}, {
"base": &"Node",
"class": &"ShellCommand",
"icon": "",
"language": &"GDScript",
"path": "res://scenes/shell_command.gd"
}, {
"base": &"Control",
"class": &"Terminal",
"icon": "",
"language": &"GDScript",
"path": "res://scenes/terminal.gd"
}])