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Sebastian Morr 01cf45dee4 Implement server that listens for connection from fake-editor script
As well as a commit message editor! \o/
2020-09-01 15:14:01 +02:00
scripts Implement server that listens for connection from fake-editor script 2020-09-01 15:14:01 +02:00
.gitignore Basic project with export Makefile 2020-01-29 20:25:13 +01:00
arrow.gd Indent using tabs, which is Godot's default behavior 2020-08-24 16:49:39 +02:00
arrow.tscn Show index, show refs and symrefs 2020-03-18 20:03:17 +01:00
export_presets.cfg Basic project with export Makefile 2020-01-29 20:25:13 +01:00
game.gd Indent using tabs, which is Godot's default behavior 2020-08-24 16:49:39 +02:00
main.gd Implement server that listens for connection from fake-editor script 2020-09-01 15:14:01 +02:00
main.tscn Implement server that listens for connection from fake-editor script 2020-09-01 15:14:01 +02:00
Makefile Don't delete built binaries 2020-03-18 20:32:49 +01:00
node.gd Indent using tabs, which is Godot's default behavior 2020-08-24 16:49:39 +02:00
node.tscn Show index, show refs and symrefs 2020-03-18 20:03:17 +01:00
player.gd Indent using tabs, which is Godot's default behavior 2020-08-24 16:49:39 +02:00
player.tscn Basic project with export Makefile 2020-01-29 20:25:13 +01:00
project.godot Show index, show refs and symrefs 2020-03-18 20:03:17 +01:00
terminal.gd Implement server that listens for connection from fake-editor script 2020-09-01 15:14:01 +02:00