mirror of
https://github.com/git-learning-game/oh-my-git.git
synced 2024-11-03 19:04:40 +01:00
81 lines
1.8 KiB
GDScript
81 lines
1.8 KiB
GDScript
extends Node2D
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var hovered = false
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var dragged = false
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var drag_offset
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export var arg_number = 0
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export var command = "" setget set_command
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var _first_argument = null
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var _home_position = null
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func _ready():
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set_process_unhandled_input(true)
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_home_position = position
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func _process(delta):
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if dragged:
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var mousepos = get_viewport().get_mouse_position()
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position = mousepos - drag_offset
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func _unhandled_input(event):
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if event is InputEventMouseButton:
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if event.button_index == BUTTON_LEFT and event.pressed and hovered:
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dragged = true
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game.dragged_object = self
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drag_offset = get_viewport().get_mouse_position() - global_position
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get_tree().set_input_as_handled()
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modulate.a = 0.5
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elif event.button_index == BUTTON_LEFT and !event.pressed and dragged:
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dragged = false
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game.dragged_object = null
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modulate.a = 1
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if get_viewport().get_mouse_position().y < get_viewport().size.y/2:
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if arg_number == 0 :
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$"../Terminal".send_command($Label.text)
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buuurn()
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else:
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move_back()
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else:
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_home_position = get_viewport().get_mouse_position() + drag_offset
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func _mouse_entered():
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hovered = true
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func _mouse_exited():
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hovered = false
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func set_command(new_command):
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command = new_command
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$Label.text = self.command
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func move_back():
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position = _home_position
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func buuurn():
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queue_free()
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$"..".draw_rand_card()
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func dropped_on(other):
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#print("I have been dropped on "+str(other.id))
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var full_command = ""
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match arg_number:
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1:
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full_command = $Label.text + " " + other.id
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$"../Terminal".send_command(full_command)
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buuurn()
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2:
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if _first_argument:
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full_command = $Label.text + " " + _first_argument + " " + other.id
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$"../Terminal".send_command(full_command)
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buuurn()
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else:
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_first_argument = other.id
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