oh-my-git/terminal.gd
Sebastian Morr 0fdc6cd69c Fix drag and drop
For the input event to reach the nodes, all Controls need to set
mouse_filter to "ignore" it seems?
2020-09-21 18:33:34 +02:00

83 lines
2.3 KiB
GDScript

extends Control
var thread
var history = []
var history_position = 0
onready var input = $Control/InputLine/Input
onready var output = $Control/Output
export(NodePath) var repository_path
onready var repository = get_node(repository_path)
onready var command_dropdown = $Control/InputLine/CommandDropdown
onready var main = get_tree().get_root().get_node("Main")
var premade_commands = [
'git commit --allow-empty -m "empty"',
'echo $RANDOM | git hash-object -w --stdin',
'git switch -c $RANDOM',
]
func _ready():
#repository.shell.connect("output", self, "receive_output")
for command in premade_commands:
command_dropdown.get_popup().add_item(command)
command_dropdown.get_popup().connect("id_pressed", self, "load_command")
command_dropdown.theme = Theme.new()
command_dropdown.theme.default_font = load("res://fonts/default.tres")
#func _input(event):
# if history.size() > 0:
# if event.is_action_pressed("ui_up"):
# if history_position > 0:
# history_position -= 1
# input.text = history[history_position]
# input.caret_position = input.text.length()
# # This prevents the Input taking the arrow as a "skip to beginning" command.
# get_tree().set_input_as_handled()
# if event.is_action_pressed("ui_down"):
# if history_position < history.size()-1:
# history_position += 1
# input.text = history[history_position]
# input.caret_position = input.text.length()
# get_tree().set_input_as_handled()
func load_command(id):
input.text = premade_commands[id]
input.caret_position = input.text.length()
func send_command(command):
history.push_back(command)
history_position = history.size()
input.editable = false
if thread != null:
thread.wait_to_finish()
thread = Thread.new()
thread.start(self, "run_command_in_a_thread", command)
func send_command_async(command):
output.text += "$ "+command+"\n"
input.text = ""
repository.shell.run_async(command)
func run_command_in_a_thread(command):
var o = repository.shell.run(command)
check_win_condition()
input.text = ""
input.editable = true
output.text = output.text + "$ " + command + "\n" + o
repository.update_everything()
func receive_output(text):
output.text += text
func clear():
output.text = ""
func check_win_condition():
if repository.shell.run("bash /tmp/win 2>/dev/null >/dev/null && echo yes || echo no") == "yes\n":
main.show_win_status()