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https://github.com/git-learning-game/oh-my-git.git
synced 2024-12-22 20:32:38 +01:00
44 lines
1,016 B
GDScript
44 lines
1,016 B
GDScript
extends Node
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var chapters
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func _ready():
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reload()
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func reload():
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chapters = []
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var dir = Directory.new()
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dir.open("res://levels/" + game.lang)
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dir.list_dir_begin()
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var chapter_names = []
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while true:
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var file = dir.get_next()
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if file == "":
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break
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elif not file.begins_with(".") and file != "sequence":
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chapter_names.append(file)
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dir.list_dir_end()
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chapter_names.sort()
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var final_chapter_sequence = []
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var chapter_sequence = Array(helpers.read_file("res://levels/" + game.lang + "/sequence", "").split("\n"))
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for chapter in chapter_sequence:
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if chapter == "":
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continue
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if not chapter_names.has(chapter):
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helpers.crash("Chapter '%s' is specified in the sequence, but could not be found" % chapter)
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chapter_names.erase(chapter)
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final_chapter_sequence.push_back(chapter)
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#final_chapter_sequence += chapter_names
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for c in final_chapter_sequence:
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var chapter = Chapter.new()
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chapter.load("res://levels/" + game.lang + "/%s" % c)
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chapters.push_back(chapter)
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