mirror of
https://github.com/git-learning-game/oh-my-git.git
synced 2024-11-03 19:04:40 +01:00
137 lines
3.6 KiB
JavaScript
137 lines
3.6 KiB
JavaScript
var emulator;
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// Whether or not to restore the VM state from a file. Set to false to perform a regular boot.
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let restoreState = true;
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function testy(cmd) {
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return new Promise((resolve, reject) => {
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setTimeout(() => {
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resolve("testy!!" + cmd);
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}, 100);
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});
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}
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window.testy = testy;
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// Run a command via the serial port (/dev/ttyS0) and return the output.
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function run_in_vm(cmd) {
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emulator.serial0_send(cmd + "\n");
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return new Promise((resolve, reject) => {
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var output = "";
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var listener = (char) => {
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if (char !== "\r") {
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output += char;
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}
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if (output.endsWith("# ")) {
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emulator.remove_listener("serial0-output-char", listener);
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let outputWithoutPrompt = output.slice(0, -4);
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let outputWithoutFirstLine = outputWithoutPrompt.slice(
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outputWithoutPrompt.indexOf("\n") + 1
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);
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if (outputWithoutFirstLine.endsWith("\n")) {
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outputWithoutFirstLine = outputWithoutFirstLine.slice(0, -1);
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}
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emulator.remove_listener("serial0-output-char", listener);
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resolve(outputWithoutFirstLine);
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}
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};
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emulator.add_listener("serial0-output-char", listener);
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});
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}
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window.run_in_vm = run_in_vm;
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window.web_shell = { run_in_vm, testy };
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/*
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// Run a test command and return true if the exit code is 0, false otherwise.
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async function test(condition) {
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let result = await run(`test ${condition} && echo 'yes' || echo 'no'`)
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return result == "yes"
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}
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*/
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// Set emulator config.
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let config = {
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wasm_path: "web-shell/lib/v86.wasm",
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memory_size: 64 * 1024 * 1024,
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vga_memory_size: 2 * 1024 * 1024,
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screen_container: document.getElementById("screen_container"),
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bios: { url: "web-shell/images/seabios.bin" },
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vga_bios: { url: "web-shell/images/vgabios.bin" },
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cdrom: { url: "web-shell/images/image.iso.zst" },
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disable_mouse: true,
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autostart: true,
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};
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if (restoreState) {
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config.initial_state = {
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url: "web-shell/images/booted-state.bin.zst",
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};
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}
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function boot() {
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return new Promise((resolve, reject) => {
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// Start the emulator!
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emulator = window.emulator = new V86Starter(config);
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// Wait for the emulator to start, then resolve the promise.
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var interval = setInterval(() => {
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if (emulator.is_running()) {
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clearInterval(interval);
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resolve();
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}
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}, 100);
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});
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}
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/*
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// Allow saving and restoring the state using the buttons below the console.
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var state
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document.getElementById("save_restore").onclick = async function () {
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var button = this
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if (state) {
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button.value = "Save state"
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await emulator.restore_state(state)
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state = undefined
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} else {
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const new_state = await emulator.save_state()
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console.log("Saved state of " + new_state.byteLength + " bytes")
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button.value = "Restore state"
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state = new_state
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}
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button.blur()
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}
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document.getElementById("save_file").onclick = async function () {
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const new_state = await emulator.save_state()
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var a = document.createElement("a")
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a.download = "v86state.bin"
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a.href = window.URL.createObjectURL(new Blob([new_state]))
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a.dataset.downloadurl =
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"application/octet-stream:" + a.download + ":" + a.href
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a.click()
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this.blur()
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}
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document.getElementById("restore_file").onchange = function () {
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if (this.files.length) {
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var filereader = new FileReader()
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emulator.stop()
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filereader.onload = async function (e) {
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await emulator.restore_state(e.target.result)
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emulator.run()
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}
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filereader.readAsArrayBuffer(this.files[0])
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this.value = ""
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}
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this.blur()
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}
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*/
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