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11 lines
No EOL
325 B
GDScript
11 lines
No EOL
325 B
GDScript
extends KinematicBody2D
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export var speed = 800
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func _ready():
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pass
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func _process(delta):
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var right = Input.get_action_strength("right") - Input.get_action_strength("left")
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var down = Input.get_action_strength("down") - Input.get_action_strength("up")
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move_and_slide(Vector2(right, down).normalized()*speed) |