oh-my-git/player.gd
2020-01-29 20:25:13 +01:00

11 lines
No EOL
325 B
GDScript

extends KinematicBody2D
export var speed = 800
func _ready():
pass
func _process(delta):
var right = Input.get_action_strength("right") - Input.get_action_strength("left")
var down = Input.get_action_strength("down") - Input.get_action_strength("up")
move_and_slide(Vector2(right, down).normalized()*speed)