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https://github.com/git-learning-game/oh-my-git.git
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38675f94e8
With this, we can distinguish "save" from "close" This fixes issue #160
50 lines
1 KiB
GDScript
50 lines
1 KiB
GDScript
extends TextEdit
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signal saved
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var path
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var _server
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var _client_connection
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func _ready():
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# Initialize TCP server for fake editor.
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_server = TCP_Server.new()
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_server.listen(1234)
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func _process(_delta):
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if _server.is_connection_available():
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_client_connection = _server.take_connection()
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var length = _client_connection.get_u32()
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var _filename = _client_connection.get_string(length)
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length = _client_connection.get_u32()
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var content = _client_connection.get_string(length)
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open(content)
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func _input(event):
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if event.is_action_pressed("save"):
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save()
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func open(content):
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text = content
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show()
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grab_focus()
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func save():
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if visible:
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# Add a newline to the end of the file if there is none.
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if text.length() > 0 and text.substr(text.length()-1, 1) != "\n":
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text += "\n"
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_client_connection.put_string("s" + text)
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emit_signal("saved")
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close()
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func close():
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if _client_connection and _client_connection.is_connected_to_host():
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_client_connection.disconnect_from_host()
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text = ""
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hide()
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