oh-my-git/scenes/file_browser.gd

242 lines
7.1 KiB
GDScript

extends Control
enum FileBrowserMode {
WORKING_DIRECTORY,
COMMIT,
INDEX
}
export(String) var title setget _set_title
export(FileBrowserMode) var mode = FileBrowserMode.WORKING_DIRECTORY setget _set_mode
var shell
var commit setget _set_commit
var repository
var open_file
onready var world = $Panel/Margin/Rows/World
onready var text_edit = $Panel/TextEdit
onready var save_button = $Panel/TextEdit/SaveButton
onready var title_label = $Panel/Margin/Rows/Title
#onready var player = $Panel/Margin/Rows/World/You
var player
func _ready():
update()
_set_mode(mode)
_set_title(title)
$PopupMenu.add_item("New file", 1)
#player.file_browser = self
func _input(event):
if event.is_action_pressed("save"):
if text_edit.visible:
save()
if has_focus():
if event.is_action_pressed("pickup"):
if player.held:
player.held = null
else:
for item in world.get_children():
if item != player and item.item_type == "wd":
if item.position.distance_to(player.position) < 150:
player.held = item
if event.is_action_pressed("up") or event.is_action_pressed("down") or event.is_action_pressed("left") or event.is_action_pressed("right"):
get_tree().set_input_as_handled()
func clear():
if world:
for item in world.get_children():
if item.label != "":
item.queue_free()
func substr2(s):
return s.substr(2)
func _process(delta):
if has_focus():
var speed = 300*delta
var motion = Vector2(0, 0)
if Input.is_action_pressed("down"):
motion += Vector2(0,1)
if Input.is_action_pressed("up"):
motion += Vector2(0,-1)
if Input.is_action_pressed("right"):
motion += Vector2(1, 0)
if Input.is_action_pressed("left"):
motion += Vector2(-1, 0)
if motion.length() > 0:
player.move(motion.normalized()*speed)
func update():
if true:#grid:
clear()
match mode:
FileBrowserMode.WORKING_DIRECTORY:
if shell:
# Populate HEAD versions.
if shell.run("test -d .git && echo yes || echo no") == "yes\n":
if shell.run("git rev-parse HEAD &> /dev/null && echo yes || echo no") == "yes\n":
var files = Array(shell.run("git ls-tree --name-only -r %s" % "HEAD").split("\n"))
# The last entry is an empty string, remove it.
files.pop_back()
for file_path in files:
var item = preload("res://scenes/item.tscn").instance()
item.label = file_path
item.item_type = "head"
item.type = "nothing"
item.file_browser = self
world.add_child(item)
# Populate index.
if shell.run("test -d .git && echo yes || echo no") == "yes\n":
var index_files = Array(shell.run("git ls-files -s | cut -f2 | uniq").split("\n"))
#var deleted_files = Array(repository.shell.run("git status -s | grep '^D' | sed 's/^...//'").split("\n"))
# The last entries are empty strings, remove them.
index_files.pop_back()
#deleted_files.pop_back()
var files = index_files# + deleted_files
for file_path in files:
var item = preload("res://scenes/item.tscn").instance()
item.label = file_path
item.item_type = "index"
item.type = "nothing"
item.file_browser = self
#item.connect("clicked", self, "item_clicked")
#item.status = get_file_status(file_path, repository.shell, 0)
world.add_child(item)
# Populate working directory.
var wd_files = Array(shell.run("find . -type f").split("\n"))
# The last entry is an empty string, remove it.
wd_files.pop_back()
wd_files = helpers.map(wd_files, self, "substr2")
# var deleted_files = []
# if shell.run("test -d .git && echo yes || echo no") == "yes\n":
# deleted_files = Array(shell.run("git status -s | grep '^.D' | sed 's/^...//'").split("\n"))
# deleted_files.pop_back()
var files = wd_files# + deleted_files
player = null
files.sort_custom(self, "very_best_sort")
for file_path in files:
if file_path.substr(0, 5) == ".git/":
continue
var item = preload("res://scenes/item.tscn").instance()
item.label = file_path
item.file_browser = self
#item.status = get_file_status(file_path, shell, 1)
item.item_type = "wd"
#seed(item.label.hash())
#item.position = Vector2(rand_range(0, world.rect_size.x), rand_range(0, world.rect_size.y))
#randomize()
world.add_child(item)
if file_path == "you":
player = item
FileBrowserMode.COMMIT:
if commit:
if shell.run("test -d .git && echo yes || echo no") == "yes\n":
var files = Array(shell.run("git ls-tree --name-only -r %s" % commit.id).split("\n"))
# The last entry is an empty string, remove it.
files.pop_back()
for file_path in files:
var item = preload("res://scenes/item.tscn").instance()
item.label = file_path
item.item_type = "head"
item.type = "nothing"
item.file_browser = self
world.add_child(item)
func get_file_status(file_path, the_shell, idx):
var file_status = the_shell.run("git status -s '%s'" % file_path)
if file_status.length()>0:
match file_status[idx]:
"D":
return Item.IconStatus.REMOVED
"M":
return Item.IconStatus.EDIT
"U":
return Item.IconStatus.CONFLICT
" ":
return Item.IconStatus.NONE
"A":
return Item.IconStatus.NEW
"?":
return Item.IconStatus.UNTRACKED
else:
return Item.IconStatus.NONE
func item_clicked(item):
if item.status == item.IconStatus.REMOVED:
return
match mode:
FileBrowserMode.WORKING_DIRECTORY:
text_edit.text = helpers.read_file(shell._cwd + item.label)
FileBrowserMode.COMMIT:
text_edit.text = commit.repository.shell.run("git show %s:\"%s\"" % [commit.id, item.label])
FileBrowserMode.INDEX:
if item.status == item.IconStatus.CONFLICT:
return
text_edit.text = repository.shell.run("git show :\"%s\"" % [item.label])
open_file = item.label
text_edit.show()
text_edit.grab_focus()
func item_deleted(item):
helpers.careful_delete(shell._cwd + item.label)
update()
func close():
text_edit.hide()
func save():
match mode:
FileBrowserMode.WORKING_DIRECTORY:
var fixme_path = shell._cwd
# Add a newline to the end of the file if there is none.
if text_edit.text.length() > 0 and text_edit.text.substr(text_edit.text.length()-1, 1) != "\n":
text_edit.text += "\n"
helpers.write_file(fixme_path+open_file, text_edit.text)
update()
close()
func _set_commit(new_commit):
commit = new_commit
#update()
shell = commit.repository.shell
func _set_mode(new_mode):
mode = new_mode
if save_button:
save_button.visible = mode == FileBrowserMode.WORKING_DIRECTORY
text_edit.readonly = not mode == FileBrowserMode.WORKING_DIRECTORY
text_edit.selecting_enabled = mode == FileBrowserMode.WORKING_DIRECTORY
if mode == FileBrowserMode.WORKING_DIRECTORY:
text_edit.focus_mode = Control.FOCUS_CLICK
else:
text_edit.focus_mode = Control.FOCUS_NONE
func _set_title(new_title):
title = new_title
if title_label:
title_label.text = new_title
func very_best_sort(a,b):
if a[0] == "." and b[0] != ".":
return false
if a[0] != "." and b[0] == ".":
return true
return a.casecmp_to(b) == -1