mirror of
https://github.com/git-learning-game/oh-my-git.git
synced 2024-11-03 19:04:40 +01:00
33 lines
931 B
GDScript
33 lines
931 B
GDScript
extends Control
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func _ready():
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var path = null
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var args = helpers.parse_args()
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if args.has("sandbox"):
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if args["sandbox"] is String:
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if args["sandbox"] == ".":
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args["sandbox"] = OS.get_environment("PWD")
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var dir = Directory.new()
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if dir.dir_exists(args["sandbox"]):
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path = args["sandbox"]
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else:
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helpers.crash("Directory %s does not exist" % args["sandbox"])
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if path == null:
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path = game.tmp_prefix_inside+"/repos/sandbox/"
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helpers.careful_delete(path)
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game.global_shell.run("mkdir " + path)
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game.global_shell.cd(path)
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game.global_shell.run("git init")
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game.global_shell.run("git symbolic-ref HEAD refs/heads/main")
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$Columns/Repository.path = path
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get_tree().set_screen_stretch(SceneTree.STRETCH_MODE_2D, SceneTree.STRETCH_ASPECT_KEEP, Vector2(1920, 1080), 1.5)
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$Columns/Terminal.repository = $Columns/Repository
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func update_repo():
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$Columns/Repository.update_everything()
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