mirror of
https://github.com/git-learning-game/oh-my-git.git
synced 2024-11-03 19:04:40 +01:00
31 lines
900 B
GDScript
31 lines
900 B
GDScript
extends Node2D
|
|
|
|
var label = "label" setget label_set
|
|
var target: String setget target_set
|
|
var repository: Container
|
|
|
|
func _ready():
|
|
pass
|
|
|
|
func _process(_delta):
|
|
var end = global_position + Vector2(0, 50)
|
|
if repository and repository.objects.has(target) and repository.objects[target].visible:
|
|
var t = repository.objects[target]
|
|
end = t.global_position
|
|
$Target.hide()
|
|
else:
|
|
$Target.text = target
|
|
if $Target.text.substr(0, 5) != "refs/":
|
|
$Target.text = ""#$Target.text.substr(0,8)
|
|
$Target.show()
|
|
$Line.points[1] = (end - global_position)/repository.find_node("Nodes").rect_scale.x
|
|
$Label.position = ($Line.points[0] + $Line.points[1])/1.3
|
|
$Tip.position = ($Line.points[0] + $Line.points[1])/1.3
|
|
$Tip.rotation = PI+$Line.points[0].angle_to($Line.points[1])
|
|
|
|
func label_set(new_label):
|
|
label = new_label
|
|
$Label/ID.text = label
|
|
|
|
func target_set(new_target):
|
|
target = new_target
|