oh-my-git/.github/workflows/build.yml
blinry 77a5b9f9e7 Only trigger GitHub deploy workflow on tags
We're doing a lot of half-baked prototyping in between. :D
2021-01-05 13:12:21 +01:00

56 lines
1.7 KiB
YAML

name: "Build"
on:
push:
tags:
- '*'
env:
PROJECT_NAME: ${{ github.event.repository.name }}
GODOT_VERSION: 3.2.3
jobs:
build:
runs-on: ubuntu-20.04
container:
image: barichello/godot-ci:3.2.3
steps:
- name: Install dependencies
run: apt-get update && apt-get install -y rsync p7zip make
- uses: actions/checkout@v2
- name: Setup
run: |
mkdir -p ~/.local/share/godot/templates
mv /root/.local/share/godot/templates/$GODOT_VERSION.stable ~/.local/share/godot/templates/$GODOT_VERSION.stable
- name: Build Linux
run: make linux
- name: Build macOS
run: make macos
- name: Build Windows
run: make windows
- name: Clean up
run: make clean-unzipped
- name: Deploy Linux
uses: josephbmanley/butler-publish-itchio-action@v1.0.2
env:
BUTLER_CREDENTIALS: ${{ secrets.BUTLER_CREDENTIALS }}
CHANNEL: linux
ITCH_GAME: ${{ env.PROJECT_NAME }}
ITCH_USER: blinry
PACKAGE: build/${{ env.PROJECT_NAME }}-linux.zip
- name: Deploy macOS
uses: josephbmanley/butler-publish-itchio-action@v1.0.2
env:
BUTLER_CREDENTIALS: ${{ secrets.BUTLER_CREDENTIALS }}
CHANNEL: osx
ITCH_GAME: ${{ env.PROJECT_NAME }}
ITCH_USER: blinry
PACKAGE: build/${{ env.PROJECT_NAME }}-macos.zip
- name: Deploy Windows
uses: josephbmanley/butler-publish-itchio-action@v1.0.2
env:
BUTLER_CREDENTIALS: ${{ secrets.BUTLER_CREDENTIALS }}
CHANNEL: windows
ITCH_GAME: ${{ env.PROJECT_NAME }}
ITCH_USER: blinry
PACKAGE: build/${{ env.PROJECT_NAME }}-windows.zip