mirror of
https://github.com/git-learning-game/oh-my-git.git
synced 2024-11-03 19:04:40 +01:00
67 lines
1.6 KiB
Text
67 lines
1.6 KiB
Text
[gd_scene load_steps=5 format=2]
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[sub_resource type="Curve" id=1]
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_data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), -2.75937, 0.0, 0, 0 ]
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[sub_resource type="CurveTexture" id=2]
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curve = SubResource( 1 )
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[sub_resource type="ParticleProcessMaterial" id=3]
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emission_shape = 2
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emission_box_extents = Vector3( 100, 150, 1 )
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flag_disable_z = true
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spread = 180.0
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gravity = Vector3( 0, 0, 0 )
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initial_velocity = 232.55
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initial_velocity_random = 0.52
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orbit_velocity = 0.0
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orbit_velocity_random = 0.0
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scale = 14.95
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scale_curve = SubResource( 2 )
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color = Color( 0.223529, 0.592157, 0.772549, 1 )
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[sub_resource type="Animation" id=4]
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resource_name = "play"
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length = 2.0
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tracks/0/type = "method"
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tracks/0/path = NodePath(".")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PackedFloat32Array( 2 ),
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"transitions": PackedFloat32Array( 1 ),
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"values": [ {
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"args": [ ],
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"method": "queue_free"
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} ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath("Particles:emitting")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PackedFloat32Array( 0 ),
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"transitions": PackedFloat32Array( 1 ),
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"update": 1,
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"values": [ true ]
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}
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[node name="CardParticles" type="Node2D"]
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[node name="Particles" type="GPUParticles2D" parent="."]
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position = Vector2( -0.539337, -145.087 )
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emitting = false
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amount = 32
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lifetime = 0.2
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one_shot = true
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explosiveness = 0.91
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local_coords = false
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process_material = SubResource( 3 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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autoplay = "play"
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anims/play = SubResource( 4 )
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