mirror of
https://github.com/git-learning-game/oh-my-git.git
synced 2024-11-03 19:04:40 +01:00
88 lines
2.2 KiB
GDScript
88 lines
2.2 KiB
GDScript
extends Node2D
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var node = preload("res://node.tscn")
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var objects = {}
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func _ready():
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for o in all_objects():
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var n = node.instance()
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n.id = o
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n.type = object_type(o)
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n.content = object_content(o)
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var viewport_size = get_viewport_rect().size
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n.position = Vector2(rand_range(0, viewport_size.x), rand_range(0, viewport_size.y))
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print(" ")
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print(o)
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var type = object_type(o)
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print(type)
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#print(object_content(o))
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match type:
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"blob":
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pass
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"tree":
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print("Children:")
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print(tree_children(o))
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n.children = tree_children(o)
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"commit":
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print("Tree:")
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print(commit_tree(o))
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print("Parents:")
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print(commit_parents(o))
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n.children = [commit_tree(o)] + commit_parents(o)
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add_child(n)
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objects[o] = n
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func git(args, splitlines = false):
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var output = []
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var a = args.split(" ")
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a.insert(0, "-C")
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a.insert(1, "/home/seb/tmp/godotgit")
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#print ("Running: ", a)
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OS.execute("git", a, true, output, true)
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var o = output[0]
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if splitlines:
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o = o.split("\n")
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o.remove(len(o)-1)
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else:
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o = o.substr(0,len(o)-1)
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return o
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func all_objects():
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return git("cat-file --batch-check=%(objectname) --batch-all-objects", true)
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func object_type(id):
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return git("cat-file -t "+id)
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func object_content(id):
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return git("cat-file -p "+id)
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func tree_children(id):
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var children = git("cat-file -p "+id, true)
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var ids = []
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for c in children:
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var a = c.split(" ")
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ids.push_back(a[2].split("\t")[0])
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return ids
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func commit_tree(id):
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var c = git("cat-file -p "+id, true)
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for cc in c:
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var ccc = cc.split(" ", 2)
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match ccc[0]:
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"tree":
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return ccc[1]
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return null
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func commit_parents(id):
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var parents = []
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var c = git("cat-file -p "+id, true)
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for cc in c:
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var ccc = cc.split(" ", 2)
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match ccc[0]:
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"parent":
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parents.push_back(ccc[1])
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return parents
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