mirror of
https://github.com/git-learning-game/oh-my-git.git
synced 2024-11-22 16:20:19 +01:00
89 lines
2.4 KiB
GDScript
89 lines
2.4 KiB
GDScript
extends Control
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var thread
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var history = []
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var history_position = 0
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onready var input = $Control/InputLine/Input
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onready var output = $Control/Output
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export(NodePath) var repository_path
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onready var repository = get_node(repository_path)
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onready var command_dropdown = $Control/InputLine/CommandDropdown
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onready var main = get_tree().get_root().get_node("Main")
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var premade_commands = [
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'git commit --allow-empty -m "empty"',
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'echo $RANDOM | git hash-object -w --stdin',
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'git switch -c $RANDOM',
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]
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func _ready():
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#repository.shell.connect("output", self, "receive_output")
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for command in premade_commands:
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command_dropdown.get_popup().add_item(command)
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command_dropdown.get_popup().connect("id_pressed", self, "load_command")
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$TextEditor.connect("hide", self, "editor_closed")
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input.grab_focus()
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func _input(event):
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if history.size() > 0:
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if event.is_action_pressed("ui_up"):
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if history_position > 0:
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history_position -= 1
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input.text = history[history_position]
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input.caret_position = input.text.length()
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# This prevents the Input taking the arrow as a "skip to beginning" command.
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get_tree().set_input_as_handled()
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if event.is_action_pressed("ui_down"):
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if history_position < history.size()-1:
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history_position += 1
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input.text = history[history_position]
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input.caret_position = input.text.length()
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get_tree().set_input_as_handled()
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func load_command(id):
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input.text = premade_commands[id]
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input.caret_position = input.text.length()
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func send_command(command):
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history.push_back(command)
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history_position = history.size()
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input.editable = false
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if thread != null:
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thread.wait_to_finish()
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thread = Thread.new()
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thread.start(self, "run_command_in_a_thread", command)
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func send_command_async(command):
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#output.text += "$ "+command+"\n"
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input.text = ""
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#repository.shell.run_async(command)
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$TCPServer.send(command+"\n")
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func run_command_in_a_thread(command):
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var o = repository.shell.run(command)
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check_win_condition()
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input.text = ""
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input.editable = true
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output.text = output.text + "$ " + command + "\n" + o
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repository.update_everything()
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func receive_output(text):
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output.text += text
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repository.update_everything()
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func clear():
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output.text = ""
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func editor_closed():
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input.grab_focus()
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func check_win_condition():
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if repository.shell.run("bash /tmp/win 2>/dev/null >/dev/null && echo yes || echo no") == "yes\n":
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main.show_win_status()
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