jellyfin/Emby.Common.Implementations/Net/UdpSocket.cs

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using System;
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using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Security;
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using System.Threading;
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using System.Threading.Tasks;
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using Emby.Common.Implementations.Networking;
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using MediaBrowser.Model.Net;
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namespace Emby.Common.Implementations.Net
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{
// THIS IS A LINKED FILE - SHARED AMONGST MULTIPLE PLATFORMS
// Be careful to check any changes compile and work for all platform projects it is shared in.
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internal sealed class UdpSocket : DisposableManagedObjectBase, ISocket
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{
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private Socket _Socket;
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private int _LocalPort;
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private readonly SocketAsyncEventArgs _receiveSocketAsyncEventArgs = new SocketAsyncEventArgs()
{
SocketFlags = SocketFlags.None
};
private readonly SocketAsyncEventArgs _sendSocketAsyncEventArgs = new SocketAsyncEventArgs()
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{
SocketFlags = SocketFlags.None
};
private TaskCompletionSource<SocketReceiveResult> _currentReceiveTaskCompletionSource;
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private TaskCompletionSource<int> _currentSendTaskCompletionSource;
private readonly SemaphoreSlim _sendLock = new SemaphoreSlim(1, 1);
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public UdpSocket(Socket socket, int localPort, IPAddress ip)
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{
if (socket == null) throw new ArgumentNullException("socket");
_Socket = socket;
_LocalPort = localPort;
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LocalIPAddress = NetworkManager.ToIpAddressInfo(ip);
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_Socket.Bind(new IPEndPoint(ip, _LocalPort));
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InitReceiveSocketAsyncEventArgs();
}
private void InitReceiveSocketAsyncEventArgs()
{
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var receiveBuffer = new byte[8192];
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_receiveSocketAsyncEventArgs.SetBuffer(receiveBuffer, 0, receiveBuffer.Length);
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_receiveSocketAsyncEventArgs.Completed += _receiveSocketAsyncEventArgs_Completed;
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var sendBuffer = new byte[8192];
_sendSocketAsyncEventArgs.SetBuffer(sendBuffer, 0, sendBuffer.Length);
_sendSocketAsyncEventArgs.Completed += _sendSocketAsyncEventArgs_Completed;
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}
private void _receiveSocketAsyncEventArgs_Completed(object sender, SocketAsyncEventArgs e)
{
var tcs = _currentReceiveTaskCompletionSource;
if (tcs != null)
{
_currentReceiveTaskCompletionSource = null;
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if (e.SocketError == SocketError.Success)
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{
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tcs.TrySetResult(new SocketReceiveResult
{
Buffer = e.Buffer,
ReceivedBytes = e.BytesTransferred,
RemoteEndPoint = ToIpEndPointInfo(e.RemoteEndPoint as IPEndPoint),
LocalIPAddress = LocalIPAddress
});
}
else
{
tcs.TrySetException(new Exception("SocketError: " + e.SocketError));
}
}
}
private void _sendSocketAsyncEventArgs_Completed(object sender, SocketAsyncEventArgs e)
{
var tcs = _currentSendTaskCompletionSource;
if (tcs != null)
{
_currentSendTaskCompletionSource = null;
if (e.SocketError == SocketError.Success)
{
tcs.TrySetResult(e.BytesTransferred);
}
else
{
tcs.TrySetException(new Exception("SocketError: " + e.SocketError));
}
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}
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}
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public UdpSocket(Socket socket, IpEndPointInfo endPoint)
{
if (socket == null) throw new ArgumentNullException("socket");
_Socket = socket;
_Socket.Connect(NetworkManager.ToIPEndPoint(endPoint));
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InitReceiveSocketAsyncEventArgs();
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}
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public IpAddressInfo LocalIPAddress
{
get;
private set;
}
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private readonly AsyncCallback _defaultAsyncCallback = (i) => { };
public IAsyncResult BeginReceive(byte[] buffer, int offset, int count, AsyncCallback callback)
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{
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EndPoint receivedFromEndPoint = new IPEndPoint(IPAddress.Any, 0);
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return _Socket.BeginReceiveFrom(buffer, offset, count, SocketFlags.None, ref receivedFromEndPoint, callback, buffer);
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}
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public SocketReceiveResult EndReceive(IAsyncResult result)
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{
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IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0);
EndPoint remoteEndPoint = (EndPoint)sender;
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var receivedBytes = _Socket.EndReceiveFrom(result, ref remoteEndPoint);
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var buffer = (byte[]) result.AsyncState;
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return new SocketReceiveResult
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{
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ReceivedBytes = receivedBytes,
RemoteEndPoint = ToIpEndPointInfo((IPEndPoint)remoteEndPoint),
Buffer = buffer,
LocalIPAddress = LocalIPAddress
};
}
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public Task<SocketReceiveResult> ReceiveAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
{
var result = BeginReceive(buffer, offset, count, _defaultAsyncCallback);
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return Task.Factory.FromAsync(result, EndReceive);
}
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public Task<SocketReceiveResult> ReceiveAsync(CancellationToken cancellationToken)
{
var buffer = new byte[8192];
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return ReceiveAsync(buffer, 0, buffer.Length, cancellationToken);
}
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public Task SendToAsync(byte[] buffer, int offset, int size, IpEndPointInfo endPoint, CancellationToken cancellationToken)
{
var result = BeginSendTo(buffer, offset, size, endPoint, _defaultAsyncCallback, null);
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return Task.Factory.FromAsync(result, EndSendTo);
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}
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public IAsyncResult BeginSendTo(byte[] buffer, int offset, int size, IpEndPointInfo endPoint, AsyncCallback callback, object state)
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{
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var ipEndPoint = NetworkManager.ToIPEndPoint(endPoint);
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return _Socket.BeginSendTo(buffer, offset, size, SocketFlags.None, ipEndPoint, callback, state);
}
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public int EndSendTo(IAsyncResult result)
{
return _Socket.EndSendTo(result);
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}
protected override void Dispose(bool disposing)
{
if (disposing)
{
var socket = _Socket;
if (socket != null)
socket.Dispose();
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_sendLock.Dispose();
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var tcs = _currentReceiveTaskCompletionSource;
if (tcs != null)
{
tcs.TrySetCanceled();
}
var sendTcs = _currentSendTaskCompletionSource;
if (sendTcs != null)
{
sendTcs.TrySetCanceled();
}
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}
}
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private static IpEndPointInfo ToIpEndPointInfo(IPEndPoint endpoint)
{
if (endpoint == null)
{
return null;
}
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return NetworkManager.ToIpEndPointInfo(endpoint);
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}
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private class AsyncReceiveState
{
public AsyncReceiveState(Socket socket, EndPoint remoteEndPoint)
{
this.Socket = socket;
this.RemoteEndPoint = remoteEndPoint;
}
public EndPoint RemoteEndPoint;
public byte[] Buffer = new byte[8192];
public Socket Socket { get; private set; }
public TaskCompletionSource<SocketReceiveResult> TaskCompletionSource { get; set; }
}
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}
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}