Merge pull request #4891 from Artiume/patch-1

This commit is contained in:
Joshua M. Boniface 2020-12-30 19:12:40 -05:00 committed by GitHub
commit eb084f9021
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2 changed files with 31 additions and 1 deletions

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@ -14,6 +14,7 @@ using MediaBrowser.Controller.Persistence;
using MediaBrowser.Model.Dto;
using MediaBrowser.Model.Entities;
using Book = MediaBrowser.Controller.Entities.Book;
using AudioBook = MediaBrowser.Controller.Entities.AudioBook;
namespace Emby.Server.Implementations.Library
{
@ -219,7 +220,7 @@ namespace Emby.Server.Implementations.Library
var hasRuntime = runtimeTicks > 0;
// If a position has been reported, and if we know the duration
if (positionTicks > 0 && hasRuntime)
if (positionTicks > 0 && hasRuntime && !(item is AudioBook))
{
var pctIn = decimal.Divide(positionTicks, runtimeTicks) * 100;
@ -245,6 +246,23 @@ namespace Emby.Server.Implementations.Library
}
}
}
else if (positionTicks > 0 && hasRuntime && item is AudioBook)
{
var minIn = TimeSpan.FromTicks(positionTicks).TotalMinutes;
var minOut = TimeSpan.FromTicks(runtimeTicks - positionTicks).TotalMinutes;
if (minIn > _config.Configuration.MinAudiobookResume)
{
// ignore progress during the beginning
positionTicks = 0;
}
else if (minOut < _config.Configuration.MaxAudiobookResume || positionTicks >= runtimeTicks)
{
// mark as completed close to the end
positionTicks = 0;
data.Played = playedToCompletion = true;
}
}
else if (!hasRuntime)
{
// If we don't know the runtime we'll just have to assume it was fully played

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@ -298,6 +298,18 @@ namespace MediaBrowser.Model.Configuration
/// <value>The min resume duration seconds.</value>
public int MinResumeDurationSeconds { get; set; } = 300;
/// <summary>
/// Gets or sets the minimum minutes of a book that must be played in order for playstate to be updated.
/// </summary>
/// <value>The min resume in minutes.</value>
public int MinAudiobookResume { get; set; } = 5;
/// <summary>
/// Gets or sets the remaining minutes of a book that can be played while still saving playstate. If this percentage is crossed playstate will be reset to the beginning and the item will be marked watched.
/// </summary>
/// <value>The remaining time in minutes.</value>
public int MaxAudiobookResume { get; set; } = 5;
/// <summary>
/// Gets or sets the delay in seconds that we will wait after a file system change to try and discover what has been added/removed
/// Some delay is necessary with some items because their creation is not atomic. It involves the creation of several