oh-my-git/scenes/item.gd

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1.7 KiB
GDScript3
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class_name Item
extends Node2D
enum IconStatus {NONE, NEW, REMOVED, CONFLICT, EDIT, UNTRACKED}
export(IconStatus) var status setget _set_status
export var label: String setget _set_label
var type = "file"
export var editable = true
onready var label_node = $Label
onready var status_icon = $Status
func _ready():
_set_label(label)
_set_status(status)
if not editable:
type = "nothing"
#$PopupMenu.add_item("Delete file", 0)
func _set_label(new_label):
label = new_label
if label_node:
label_node.text = helpers.abbreviate(new_label, 30)
#func _gui_input(event):
# if event is InputEventMouseButton and event.is_pressed() and event.button_index == BUTTON_LEFT:
# emit_signal("clicked", self)
# if event is InputEventMouseButton and event.is_pressed() and event.button_index == BUTTON_RIGHT and status != IconStatus.REMOVED:
# $PopupMenu.set_position(get_global_mouse_position())
# $PopupMenu.popup()
func _set_status(new_status):
if status_icon:
match new_status:
IconStatus.NEW:
status_icon.texture = preload("res://images/new.svg")
status_icon.modulate = Color("33BB33")
IconStatus.REMOVED:
status_icon.texture = preload("res://images/removed.svg")
status_icon.modulate = Color("D10F0F")
IconStatus.CONFLICT:
status_icon.texture = preload("res://images/conflict.svg")
status_icon.modulate = Color("DE5E09")
IconStatus.EDIT:
status_icon.texture = preload("res://images/modified.svg")
status_icon.modulate = Color("344DED")
IconStatus.UNTRACKED:
status_icon.texture = preload("res://images/untracked.svg")
status_icon.modulate = Color("9209B8")
IconStatus.NONE:
status_icon.texture = null
status = new_status