oh-my-git/game.gd

41 lines
837 B
GDScript3
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extends Node
var cwd
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func _ready():
cwd = exec("pwd", [], true)
# Run a simple command with arguments, blocking, using OS.execute.
func exec(command, args=[], remote_trailing_newline=false):
var debug = true
if debug:
print("game.exec: %s [%s]" % [command, PoolStringArray(args).join(", ")])
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var output = []
OS.execute(command, args, true, output, true)
output = output[0]
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if debug:
print(output)
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if remote_trailing_newline:
output = output.substr(0,len(output)-1)
return output
func read_file(path):
print ("reading " + path)
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var file = File.new()
file.open(path, File.READ)
var content = file.get_as_text()
file.close()
return content
func write_file(path, content):
print ("writing " + path)
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var file = File.new()
file.open(path, File.WRITE)
file.store_string(content)
file.close()
return true