2020-09-01 21:25:24 +02:00
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extends Control
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2020-06-10 18:25:41 +02:00
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2020-09-01 15:14:01 +02:00
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var thread
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2020-09-01 19:59:07 +02:00
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var history = []
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var history_position = 0
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2020-09-01 21:25:24 +02:00
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onready var input = $Control/Input
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onready var output = $Control/Output
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2020-09-01 19:59:07 +02:00
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func _input(event):
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if history.size() > 0:
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if event.is_action_pressed("ui_up"):
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history_position -= 1
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history_position %= history.size()
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2020-09-01 21:25:24 +02:00
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input.text = history[history_position]
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2020-09-03 18:10:09 +02:00
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input.caret_position = input.text.length()
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# This prevents the Input taking the arrow as a "skip to beginning" command.
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get_tree().set_input_as_handled()
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2020-09-01 19:59:07 +02:00
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if event.is_action_pressed("ui_down"):
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history_position += 1
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history_position %= history.size()
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2020-09-01 21:25:24 +02:00
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input.text = history[history_position]
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2020-09-03 18:10:09 +02:00
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input.caret_position = input.text.length()
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get_tree().set_input_as_handled()
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2020-09-01 19:59:07 +02:00
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2020-09-01 14:03:18 +02:00
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func send_command(command):
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2020-09-01 19:59:07 +02:00
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history.push_back(command)
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history_position += 1
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2020-09-01 15:14:01 +02:00
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thread = Thread.new()
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thread.start(self, "run_command_in_a_thread", command)
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func run_command_in_a_thread(command):
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2020-09-01 21:25:24 +02:00
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var o = game.sh(command, "/tmp/active")
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2020-09-01 14:03:18 +02:00
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2020-09-01 21:25:24 +02:00
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input.text = ""
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output.text = output.text + "$ " + command + "\n" + o
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output.scroll_vertical = 999999
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2020-09-03 17:50:03 +02:00
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$"../Repositories/ActiveRepository".update_everything() # FIXME
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