magic number for rescaling fix

This commit is contained in:
bleeptrack 2021-02-18 15:45:39 +01:00
parent 7ecc55a3fb
commit 63f093189b

View file

@ -52,6 +52,10 @@ func _process(delta):
game.notify(message) game.notify(message)
if game.used_cards: if game.used_cards:
$Menu/CLIBadge.active = false $Menu/CLIBadge.active = false
# Magic height number to fix a weird rescaling bug that affected
# the Rows height.
$Rows.rect_size.y = 1064
func load_chapter(id): func load_chapter(id):
game.current_chapter = id game.current_chapter = id