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magic number for rescaling fix
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@ -52,6 +52,10 @@ func _process(delta):
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game.notify(message)
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game.notify(message)
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if game.used_cards:
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if game.used_cards:
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$Menu/CLIBadge.active = false
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$Menu/CLIBadge.active = false
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# Magic height number to fix a weird rescaling bug that affected
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# the Rows height.
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$Rows.rect_size.y = 1064
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func load_chapter(id):
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func load_chapter(id):
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game.current_chapter = id
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game.current_chapter = id
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