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https://github.com/git-learning-game/oh-my-git.git
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Refactor Level class so that we don't need to copy shell scripts
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parent
3291f0a78b
commit
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6 changed files with 14 additions and 26 deletions
22
level.gd
22
level.gd
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@ -28,32 +28,20 @@ func load(path):
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win_commands = helpers.read_file(path+"/win", "exit 1\n")
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func construct():
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# We're actually destroying stuff here.
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# Make sure that active_repository is in a temporary directory.
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helpers.careful_delete(_active_repository_path)
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helpers.careful_delete(_goal_repository_path)
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_construct_repo(start_commands +"\n"+ goal_commands, _goal_repository_path)
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_construct_repo(start_commands, _active_repository_path)
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var win_script_target = game.tmp_prefix_outside+"/win"
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helpers.write_file(win_script_target, win_commands)
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func _construct_repo(script_content, path):
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# Becase in an exported game, all assets are in a .pck file, we need to put
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# the script somewhere in the filesystem.
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var script_path_outside = game.tmp_prefix_outside+"/git-hydra-script"
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var script_path_inside = game.tmp_prefix_inside+"/git-hydra-script"
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helpers.write_file(script_path_outside, script_content)
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# We're actually destroying stuff here.
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# Make sure that active_repository is in a temporary directory.
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helpers.careful_delete(path)
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game.global_shell.run("mkdir " + path)
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game.global_shell.cd(path)
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game.global_shell.run("git init")
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game.global_shell.run("git symbolic-ref HEAD refs/heads/main")
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# Read stdin from /dev/null so that interactive commands don't block.
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game.global_shell.run("bash "+script_path_inside+" </dev/null")
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game.global_shell.run(script_content)
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func check_win():
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game.global_shell.cd(_active_repository_path)
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return game.global_shell.run("bash %s/win 2>/dev/null >/dev/null && echo yes || echo no" % game.tmp_prefix_inside) == "yes\n"
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return game.global_shell.run("function win { %s }; win 2>/dev/null >/dev/null && echo yes || echo no" % win_commands) == "yes\n"
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@ -3,8 +3,8 @@ COMMITS=$(git cat-file --batch-check='%(objectname) %(objecttype)' --batch-all-o
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for COMMIT in $COMMITS; do
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echo a commit named $COMMIT
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if [ $(git rev-list $COMMIT | wc -l) -ge 3 ]; then
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exit 0
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return 0
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fi
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done
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exit 1
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return 1
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@ -3,8 +3,8 @@ COMMITS=$(git cat-file --batch-check='%(objectname) %(objecttype)' --batch-all-o
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for COMMIT in $COMMITS; do
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# My first parent's parents has to be the same as my second parent's parent.
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if [ "$(git rev-parse --verify -q $COMMIT^1^)" = "$(git rev-parse --verify -q $COMMIT^2^)" ]; then
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exit 0
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return 0
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fi
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done
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exit 1
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return 1
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@ -8,11 +8,11 @@ for TREE in $TREES; do
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if [ "$(git cat-file -p $TREE2 | wc -l)" -eq 1 ]; then
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if [ "$(git cat-file -p $TREE2 | cut -f1 | grep tree | wc -l)" -eq 1 ]; then
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# Same for its child! \o/
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exit 0
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return 0
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fi
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fi
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fi
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fi
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done
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exit 1
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return 1
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@ -1,2 +1,2 @@
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git symbolic-ref refs/fries && exit 1
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git symbolic-ref refs/fries && return 1
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test "$(git show-ref -s refs/fries)" = "035e2968dafeea08e46e8fe6743cb8123e8b9aa6"
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@ -8,9 +8,9 @@ for OUTER_TREE in $TREES; do
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TREE_CHILD=$(git cat-file -p $OUTER_TREE | cut -f1 | grep tree | cut -d" " -f3)
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NUMBER_OF_BLOB_CHILDREN_OF_TREE_CHILD=$(git cat-file -p $TREE_CHILD | cut -f2 -d" " | grep blob | wc -l)
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if [ $NUMBER_OF_BLOB_CHILDREN_OF_TREE_CHILD -eq 2 ]; then
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exit 0
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return 0
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fi
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fi
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done
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exit 1
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return 1
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