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2020-09-29 20:36:57 +02:00
fonts Add a theme resource, which applies fonts/styles to all Control elements 2020-09-21 17:00:00 +02:00
levels Refactor Level class so that we don't need to copy shell scripts 2020-09-29 20:36:57 +02:00
nodes Add pop sound when player adds nodes 2020-09-24 10:52:58 +02:00
scripts Preparations for async commands 2020-09-24 10:10:14 +02:00
styles Convert level dropdowns to OptionButtons 2020-09-28 19:02:12 +02:00
.gitignore When exporting for Windows, bundle with PortableGit 2020-09-09 17:04:22 +02:00
arrow.gd Set center of gravity correctly when shrinking Nodes Control 2020-09-24 10:31:41 +02:00
arrow.tscn Use simple pager for long output 2020-09-29 17:05:04 +02:00
chapter.gd Load level information into classes 2020-09-29 19:40:17 +02:00
export_presets.cfg When exporting for Windows, bundle with PortableGit 2020-09-09 17:04:22 +02:00
file_browser.gd Put temp files in user://tmp/ 2020-09-29 16:12:58 +02:00
file_browser.tscn Added File Browser for Repository Scene 2020-09-22 13:19:53 +02:00
game.gd When game is run with --sandbox, switch to sandbox 2020-09-29 17:52:31 +02:00
helpers.gd Fix a problem where the global_shell was in a non-existing directory 2020-09-29 18:36:24 +02:00
level.gd Refactor Level class so that we don't need to copy shell scripts 2020-09-29 20:36:57 +02:00
levels.gd Load level information into classes 2020-09-29 19:40:17 +02:00
main.gd Move win condition to Level class, move sound muting back to main 2020-09-29 20:01:25 +02:00
main.tscn Use simple pager for long output 2020-09-29 17:05:04 +02:00
Makefile When building a zip of the game, don't include /tmp 2020-09-24 11:09:51 +02:00
node.gd Close completions after running a command 2020-09-27 21:50:14 +02:00
node.tscn When game is run with --sandbox, switch to sandbox 2020-09-29 17:52:31 +02:00
player.gd Indent using tabs, which is Godot's default behavior 2020-08-24 16:49:39 +02:00
player.tscn Basic project with export Makefile 2020-01-29 20:25:13 +01:00
project.godot Load level information into classes 2020-09-29 19:40:17 +02:00
repository.gd Allow path of repository to be editable when property is on 2020-09-29 17:20:24 +02:00
repository.tscn When game is run with --sandbox, switch to sandbox 2020-09-29 17:52:31 +02:00
sandbox.gd Fix a problem where the global_shell was in a non-existing directory 2020-09-29 18:36:24 +02:00
sandbox.tscn Fix a problem where the global_shell was in a non-existing directory 2020-09-29 18:36:24 +02:00
shell.gd Fix a problem where the global_shell was in a non-existing directory 2020-09-29 18:36:24 +02:00
tcp_server.gd Move exec, crash, and file IO to "helpers" autoload node 2020-09-29 14:54:07 +02:00
tcp_server.tscn Preparations for async commands 2020-09-24 10:10:14 +02:00
terminal.gd Move win condition to Level class, move sound muting back to main 2020-09-29 20:01:25 +02:00
terminal.tscn Allow path of repository to be editable when property is on 2020-09-29 17:20:24 +02:00
test.gd Experimental TCP Server node 2020-09-15 09:42:06 +02:00
text_editor.gd Fix a problem where the global_shell was in a non-existing directory 2020-09-29 18:36:24 +02:00
text_editor.tscn Allow multiple level sets, pull out default order into "sequence" file 2020-09-22 16:12:03 +02:00