blinry
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1289ce19a3
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Only drag one file with drag and drop, pretty ordering when taking/dropping
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2020-11-25 14:39:52 +01:00 |
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blinry
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f27faabcba
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Restore card drag and drop
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2020-11-25 13:53:07 +01:00 |
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bleeptrack
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abbfc4f1d6
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drag and drop files between invetory and world
caution: breaks card drag and drop
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2020-11-24 17:34:46 +01:00 |
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blinry
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c1fd2e0f45
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Drag and drop files
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2020-11-24 15:28:25 +01:00 |
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bleeptrack
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20358f78a1
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Tween animation for highlights
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2020-11-10 12:42:47 +01:00 |
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bleeptrack
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45442dd549
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Shader as Target Highlights
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2020-11-10 12:14:45 +01:00 |
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blinry
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38faac5485
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Make drop areas react to collision with "cursor" scene
This is a preparation to allow drop areas on GUI elements.
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2020-11-07 14:08:15 +01:00 |
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blinry
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f2b8a252a1
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Set drop areas to "not highlighted" by default
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2020-11-03 14:39:54 +01:00 |
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blinry
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751434c4d8
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Enable actual command execution again, when playing cards
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2020-11-03 13:08:07 +01:00 |
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blinry
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977a085940
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Specify valid targets in cards' command, highlight them when dragged
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2020-11-03 12:39:40 +01:00 |
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Sebastian Morr
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8f70770107
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Fix warnings
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2020-10-26 19:56:52 +01:00 |
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Sebastian Morr
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61304803bc
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Move all .tscn and .gd files into scenes/ directory
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2020-10-26 19:16:22 +01:00 |
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