bleeptrack
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2d68e6fce1
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Minor gameplay improvements
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2020-11-25 15:21:10 +01:00 |
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blinry
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c863814862
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Create inventory directory when loading a level
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2020-11-25 14:47:04 +01:00 |
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blinry
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007cf764bf
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Add drop and take scripts, which add/remove items from the inventory
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2020-11-24 15:11:00 +01:00 |
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blinry
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b5143ec906
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If there's no player in a level, add one
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2020-11-18 19:51:27 +01:00 |
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bleeptrack
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3167e5c76a
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move player and pickup items
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2020-11-17 18:31:19 +01:00 |
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blinry
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17302c3f01
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Distribute file items randomly in the world. Add an "edit" card.
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2020-11-17 17:07:16 +01:00 |
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blinry
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8760ad7178
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Enable files' drop area, two levels about the index
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2020-11-09 21:00:18 +01:00 |
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blinry
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38faac5485
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Make drop areas react to collision with "cursor" scene
This is a preparation to allow drop areas on GUI elements.
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2020-11-07 14:08:15 +01:00 |
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blinry
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c2763846c7
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Manually rename branch to "main" after initializing
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2020-10-30 13:02:34 +01:00 |
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blinry
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617adc8e06
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Build custom .gitconfig for the game environment
Fixes #3.
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2020-10-29 17:30:12 +01:00 |
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Sebastian Morr
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eb4f46e52f
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Stating to polish the time travel levels...
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2020-10-29 15:55:10 +01:00 |
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Sebastian Morr
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3437b89ffc
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Levels specify which cards should be displayed
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2020-10-27 13:15:43 +01:00 |
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Sebastian Morr
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8f70770107
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Fix warnings
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2020-10-26 19:56:52 +01:00 |
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Sebastian Morr
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61304803bc
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Move all .tscn and .gd files into scenes/ directory
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2020-10-26 19:16:22 +01:00 |
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