blinry
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5311e1d469
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Explain how to open the project in the Godot editor and how to build binaries
Closes #4.
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2020-11-10 23:40:42 +01:00 |
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Sebastian Morr
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b76664b464
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Add Windows build to the CI
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2020-10-20 11:11:29 +02:00 |
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Sebastian Morr
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64713ef466
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When building a zip of the game, don't include /tmp
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2020-09-24 11:09:51 +02:00 |
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Sebastian Morr
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61a59c8eb7
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When exporting for Windows, bundle with PortableGit
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2020-09-09 17:04:22 +02:00 |
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Sebastian Morr
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6e62e80ea0
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Don't delete built binaries
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2020-03-18 20:32:49 +01:00 |
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Sebastian Morr
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2ceb1eeb89
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Basic project with export Makefile
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2020-01-29 20:25:13 +01:00 |
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