Commit graph

15 commits

Author SHA1 Message Date
Jason Yundt
427ebb3efc Upgrade to Godot 3.5.2
This commit is just a bunch of changes that Godot 3.5.2 will
automatically make when editing projects that were created with an older
version of Godot.
2023-05-16 08:13:25 -04:00
bleeptrack
7903a8d9f3 Sneaking survey into game before quitting 2021-01-28 11:59:26 +01:00
bleeptrack
4b8c57ccbe survey button in level selection 2021-01-28 11:28:47 +01:00
blinry
cf10605bf4 game.notify() creates a popup 2020-12-22 15:38:43 +01:00
Sebastian Morr
006e4ba338 Start building a more graphical file browser 2020-10-23 13:07:16 +02:00
Sebastian Morr
f6ec691ece Convert level dropdowns to OptionButtons 2020-09-28 19:02:12 +02:00
Sebastian Morr
c33d817551 Theme for Trees, remove [...] button 2020-09-28 18:25:44 +02:00
Sebastian Morr
9f657b012f Show indented lines in the description as monospace 2020-09-22 10:54:37 +02:00
Sebastian Morr
eabf41a2d7 Repository is now a Control, and fix two regressions 2020-09-21 20:28:43 +02:00
Sebastian Morr
f28ec7a3a7 Round off more corners of UI elements :P 2020-09-21 19:28:39 +02:00
Sebastian Morr
004f8eaf85 Set default BoxContainer separation of 5 px 2020-09-21 19:03:56 +02:00
Sebastian Morr
0fdc6cd69c Fix drag and drop
For the input event to reach the nodes, all Controls need to set
mouse_filter to "ignore" it seems?
2020-09-21 18:33:34 +02:00
Sebastian Morr
24f194872b Add a theme resource, which applies fonts/styles to all Control elements 2020-09-21 17:00:00 +02:00
bleeptrack
d5ac67c4cc Terminal style without standard focus 2020-09-15 12:50:01 +02:00
bleeptrack
4c79dd24a7 Next Level Button and Switch to Bash for Commands 2020-09-11 13:12:12 +02:00