blinry
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4d97430d44
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Fix warnings
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2020-11-10 22:45:03 +01:00 |
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blinry
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d57674acca
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Allow cards with [string] parameters
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2020-11-10 22:44:52 +01:00 |
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blinry
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4fa9b27354
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Always show index and working directory
Seems confusing to have them disappear?
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2020-11-10 21:51:59 +01:00 |
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bleeptrack
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39e62eb8cf
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New File Popup (no function)
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2020-11-10 18:34:51 +01:00 |
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bleeptrack
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563f6ba835
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Delete Files via Popup Menue
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2020-11-10 18:22:24 +01:00 |
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blinry
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107d6f8fb1
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Show deleted files in the working directory and the index
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2020-11-10 15:28:37 +01:00 |
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bleeptrack
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20358f78a1
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Tween animation for highlights
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2020-11-10 12:42:47 +01:00 |
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bleeptrack
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45442dd549
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Shader as Target Highlights
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2020-11-10 12:14:45 +01:00 |
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blinry
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8760ad7178
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Enable files' drop area, two levels about the index
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2020-11-09 21:00:18 +01:00 |
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blinry
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a893cba9d3
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When yielding after an async command, call the rest deferred
This might help fix the crash bug?
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2020-11-09 19:37:26 +01:00 |
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blinry
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38faac5485
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Make drop areas react to collision with "cursor" scene
This is a preparation to allow drop areas on GUI elements.
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2020-11-07 14:08:15 +01:00 |
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blinry
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f6c7ef90d8
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Update the FileBrowser when saving a file
Status icons could have been changed.
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2020-11-03 17:06:22 +01:00 |
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bleeptrack
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a725508dc8
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Index Status Icons
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2020-11-03 16:39:55 +01:00 |
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blinry
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f2b8a252a1
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Set drop areas to "not highlighted" by default
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2020-11-03 14:39:54 +01:00 |
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blinry
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751434c4d8
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Enable actual command execution again, when playing cards
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2020-11-03 13:08:07 +01:00 |
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blinry
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977a085940
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Specify valid targets in cards' command, highlight them when dragged
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2020-11-03 12:39:40 +01:00 |
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blinry
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3a3baa54fa
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When the history contains an entry like "git ", don't crash
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2020-11-02 15:39:12 +01:00 |
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blinry
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664fefe2e5
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Store reference to thread in ShellCommand
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2020-11-02 15:34:00 +01:00 |
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blinry
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e220211140
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Add run_async to shell, which should be more stable than the previous threading
This might fix the "random crash" problem?
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2020-11-02 14:35:34 +01:00 |
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blinry
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53f60247f3
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Disable file explorer popups for commits
Our beta testers seemed to be confused by this and recommended removing
it.
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2020-10-30 19:41:15 +01:00 |
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blinry
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af78043251
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Clip content inside of repository scene
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2020-10-30 19:32:34 +01:00 |
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blinry
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c2763846c7
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Manually rename branch to "main" after initializing
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2020-10-30 13:02:34 +01:00 |
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blinry
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8548074be4
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Always play pop sounds for commits and refs
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2020-10-29 20:34:28 +01:00 |
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blinry
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c53f6aa009
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Fix the "phantom commit" bug
I don't know why this helps, and I think this causes trouble on Windows.
But it fixes this problem for tomorrow's playtesting! :)
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2020-10-29 20:16:46 +01:00 |
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blinry
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7740c43a62
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Polish levels some more
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2020-10-29 20:02:43 +01:00 |
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blinry
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951ebd4c59
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Hide arrow target when HEAD is on branch
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2020-10-29 17:41:25 +01:00 |
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blinry
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e7842fb4ee
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Show commit ID in file browser
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2020-10-29 17:39:26 +01:00 |
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blinry
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617adc8e06
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Build custom .gitconfig for the game environment
Fixes #3.
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2020-10-29 17:30:12 +01:00 |
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Sebastian Morr
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25d8905df8
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Refactor arrow scene, give it reversibility and color
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2020-10-29 16:59:46 +01:00 |
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Sebastian Morr
|
6b612c083d
|
Draw HEAD under terminal popup
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2020-10-29 16:17:04 +01:00 |
|
Sebastian Morr
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c343546473
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Make HEAD not draggable
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2020-10-29 16:07:22 +01:00 |
|
Sebastian Morr
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814caca382
|
Make single HEAD float to the center
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2020-10-29 16:06:38 +01:00 |
|
Sebastian Morr
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c49fa2f7d4
|
Show what HEAD points to when branch does not exist
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2020-10-29 16:00:39 +01:00 |
|
Sebastian Morr
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7d7b15e3fb
|
Show single card properly upright
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2020-10-29 15:58:26 +01:00 |
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Sebastian Morr
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eb4f46e52f
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Stating to polish the time travel levels...
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2020-10-29 15:55:10 +01:00 |
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Sebastian Morr
|
cb7742466b
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Make monster stand on nodes, other small fixes
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2020-10-27 19:44:17 +01:00 |
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bleeptrack
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ea2c731cd3
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File explorer document icon
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2020-10-27 18:21:57 +01:00 |
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bleeptrack
|
208ddd02c2
|
Cleanup leftover file browsers
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2020-10-27 17:38:41 +01:00 |
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bleeptrack
|
454520d3ae
|
Working directory in RightSide
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2020-10-27 17:32:41 +01:00 |
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bleeptrack
|
a0abd40308
|
Merge remote-tracking branch 'origin/main'
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2020-10-27 16:56:32 +01:00 |
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bleeptrack
|
4ea0308bd6
|
remove prints
|
2020-10-27 16:55:06 +01:00 |
|
Sebastian Morr
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ac2062bd5a
|
First attempt of rearranging the elements better in horizontal layout
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2020-10-27 16:53:19 +01:00 |
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Sebastian Morr
|
00538ee581
|
Layout graphs in a horizontal direction
|
2020-10-27 16:10:02 +01:00 |
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bleeptrack
|
4c1d70a99f
|
Reordering Layout
|
2020-10-27 15:48:23 +01:00 |
|
Sebastian Morr
|
9f9548abcf
|
Cards have images!
|
2020-10-27 13:15:43 +01:00 |
|
Sebastian Morr
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3437b89ffc
|
Levels specify which cards should be displayed
|
2020-10-27 13:15:43 +01:00 |
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Sebastian Morr
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f19d2bee8a
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Move card descriptions into resources/cards.json
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2020-10-27 13:15:43 +01:00 |
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bleeptrack
|
37adce3bb4
|
HEAD is now a monster
|
2020-10-27 13:11:15 +01:00 |
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bleeptrack
|
85ad33a028
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Adding inverted arrows that point along time
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2020-10-27 12:58:38 +01:00 |
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bleeptrack
|
10a130a913
|
Open only one file browser for commits
|
2020-10-27 12:15:45 +01:00 |
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