Commit graph

491 commits

Author SHA1 Message Date
bleeptrack
3904abb6c4 branch create level 2020-11-13 12:23:14 +01:00
bleeptrack
91e5f3749a Merge remote-tracking branch 'origin/main' 2020-11-13 11:43:28 +01:00
bleeptrack
54ae7ce3a8 file-delete level 2020-11-13 11:43:22 +01:00
blinry
adfc753096 "move file" level 2020-11-13 11:36:05 +01:00
blinry
f742085fd1 Add a "create files" level 2020-11-13 11:21:36 +01:00
blinry
5311e1d469 Explain how to open the project in the Godot editor and how to build binaries
Closes #4.
2020-11-10 23:40:42 +01:00
blinry
898f276eba Make fonts 15% larger
This should help make the game more accessible, and reduce font
rendering issues. Closes #5.
2020-11-10 23:23:10 +01:00
blinry
9a9541a858 Close all open editors when running a terminal command
This is a first workaround for the problem that editors are sometimes
out of date. The UI around these will probably continue to change
significantly. Closes #7.
2020-11-10 22:52:48 +01:00
blinry
0e2cacabce Make terminal not react to hotkeys, unless focused
Closes #8.
2020-11-10 22:45:03 +01:00
blinry
4d97430d44 Fix warnings 2020-11-10 22:45:03 +01:00
blinry
d57674acca Allow cards with [string] parameters 2020-11-10 22:44:52 +01:00
blinry
4fa9b27354 Always show index and working directory
Seems confusing to have them disappear?
2020-11-10 21:51:59 +01:00
bleeptrack
39e62eb8cf New File Popup (no function) 2020-11-10 18:34:51 +01:00
bleeptrack
563f6ba835 Delete Files via Popup Menue 2020-11-10 18:22:24 +01:00
blinry
107d6f8fb1 Show deleted files in the working directory and the index 2020-11-10 15:28:37 +01:00
bleeptrack
20358f78a1 Tween animation for highlights 2020-11-10 12:42:47 +01:00
bleeptrack
45442dd549 Shader as Target Highlights 2020-11-10 12:14:45 +01:00
blinry
8760ad7178 Enable files' drop area, two levels about the index 2020-11-09 21:00:18 +01:00
blinry
a893cba9d3 When yielding after an async command, call the rest deferred
This might help fix the crash bug?
2020-11-09 19:37:26 +01:00
blinry
38faac5485 Make drop areas react to collision with "cursor" scene
This is a preparation to allow drop areas on GUI elements.
2020-11-07 14:08:15 +01:00
blinry
f6c7ef90d8 Update the FileBrowser when saving a file
Status icons could have been changed.
2020-11-03 17:06:22 +01:00
bleeptrack
a725508dc8 Index Status Icons 2020-11-03 16:39:55 +01:00
blinry
3bb62a5d84 Add file modification icons 2020-11-03 15:03:14 +01:00
blinry
f2b8a252a1 Set drop areas to "not highlighted" by default 2020-11-03 14:39:54 +01:00
blinry
751434c4d8 Enable actual command execution again, when playing cards 2020-11-03 13:08:07 +01:00
blinry
977a085940 Specify valid targets in cards' command, highlight them when dragged 2020-11-03 12:39:40 +01:00
blinry
fe0262cc30 Link to itch.io page from the README 2020-11-02 19:25:12 +01:00
blinry
49461db7c7 CI: Deploy to itch.io 2020-11-02 18:55:54 +01:00
blinry
3a3baa54fa When the history contains an entry like "git ", don't crash 2020-11-02 15:39:12 +01:00
blinry
664fefe2e5 Store reference to thread in ShellCommand 2020-11-02 15:34:00 +01:00
blinry
e220211140 Add run_async to shell, which should be more stable than the previous threading
This might fix the "random crash" problem?
2020-11-02 14:35:34 +01:00
blinry
53f60247f3 Disable file explorer popups for commits
Our beta testers seemed to be confused by this and recommended removing
it.
2020-10-30 19:41:15 +01:00
blinry
af78043251 Clip content inside of repository scene 2020-10-30 19:32:34 +01:00
blinry
495efc4291 Export resources/ directory on all platforms 2020-10-30 19:20:53 +01:00
blinry
c2763846c7 Manually rename branch to "main" after initializing 2020-10-30 13:02:34 +01:00
blinry
cff92d6e12 Export resources folder when exporting 2020-10-30 12:55:06 +01:00
blinry
28d2c20972 Bisect level :D 2020-10-30 12:08:17 +01:00
blinry
349da79fec Update some card symbols to contain the monster! 2020-10-29 20:51:07 +01:00
blinry
8548074be4 Always play pop sounds for commits and refs 2020-10-29 20:34:28 +01:00
blinry
c53f6aa009 Fix the "phantom commit" bug
I don't know why this helps, and I think this causes trouble on Windows.
But it fixes this problem for tomorrow's playtesting! :)
2020-10-29 20:16:46 +01:00
blinry
7740c43a62 Polish levels some more 2020-10-29 20:02:43 +01:00
blinry
951ebd4c59 Hide arrow target when HEAD is on branch 2020-10-29 17:41:25 +01:00
blinry
e7842fb4ee Show commit ID in file browser 2020-10-29 17:39:26 +01:00
blinry
617adc8e06 Build custom .gitconfig for the game environment
Fixes #3.
2020-10-29 17:30:12 +01:00
Sebastian Morr
25d8905df8 Refactor arrow scene, give it reversibility and color 2020-10-29 16:59:46 +01:00
Sebastian Morr
6b612c083d Draw HEAD under terminal popup 2020-10-29 16:17:04 +01:00
Sebastian Morr
c343546473 Make HEAD not draggable 2020-10-29 16:07:22 +01:00
Sebastian Morr
814caca382 Make single HEAD float to the center 2020-10-29 16:06:38 +01:00
Sebastian Morr
c49fa2f7d4 Show what HEAD points to when branch does not exist 2020-10-29 16:00:39 +01:00
Sebastian Morr
7d7b15e3fb Show single card properly upright 2020-10-29 15:58:26 +01:00