Commit graph

110 commits

Author SHA1 Message Date
blinry
898f276eba Make fonts 15% larger
This should help make the game more accessible, and reduce font
rendering issues. Closes #5.
2020-11-10 23:23:10 +01:00
blinry
9a9541a858 Close all open editors when running a terminal command
This is a first workaround for the problem that editors are sometimes
out of date. The UI around these will probably continue to change
significantly. Closes #7.
2020-11-10 22:52:48 +01:00
blinry
0e2cacabce Make terminal not react to hotkeys, unless focused
Closes #8.
2020-11-10 22:45:03 +01:00
blinry
4d97430d44 Fix warnings 2020-11-10 22:45:03 +01:00
blinry
d57674acca Allow cards with [string] parameters 2020-11-10 22:44:52 +01:00
blinry
4fa9b27354 Always show index and working directory
Seems confusing to have them disappear?
2020-11-10 21:51:59 +01:00
bleeptrack
39e62eb8cf New File Popup (no function) 2020-11-10 18:34:51 +01:00
bleeptrack
563f6ba835 Delete Files via Popup Menue 2020-11-10 18:22:24 +01:00
blinry
107d6f8fb1 Show deleted files in the working directory and the index 2020-11-10 15:28:37 +01:00
bleeptrack
20358f78a1 Tween animation for highlights 2020-11-10 12:42:47 +01:00
bleeptrack
45442dd549 Shader as Target Highlights 2020-11-10 12:14:45 +01:00
blinry
8760ad7178 Enable files' drop area, two levels about the index 2020-11-09 21:00:18 +01:00
blinry
a893cba9d3 When yielding after an async command, call the rest deferred
This might help fix the crash bug?
2020-11-09 19:37:26 +01:00
blinry
38faac5485 Make drop areas react to collision with "cursor" scene
This is a preparation to allow drop areas on GUI elements.
2020-11-07 14:08:15 +01:00
blinry
f6c7ef90d8 Update the FileBrowser when saving a file
Status icons could have been changed.
2020-11-03 17:06:22 +01:00
bleeptrack
a725508dc8 Index Status Icons 2020-11-03 16:39:55 +01:00
blinry
f2b8a252a1 Set drop areas to "not highlighted" by default 2020-11-03 14:39:54 +01:00
blinry
751434c4d8 Enable actual command execution again, when playing cards 2020-11-03 13:08:07 +01:00
blinry
977a085940 Specify valid targets in cards' command, highlight them when dragged 2020-11-03 12:39:40 +01:00
blinry
3a3baa54fa When the history contains an entry like "git ", don't crash 2020-11-02 15:39:12 +01:00
blinry
664fefe2e5 Store reference to thread in ShellCommand 2020-11-02 15:34:00 +01:00
blinry
e220211140 Add run_async to shell, which should be more stable than the previous threading
This might fix the "random crash" problem?
2020-11-02 14:35:34 +01:00
blinry
53f60247f3 Disable file explorer popups for commits
Our beta testers seemed to be confused by this and recommended removing
it.
2020-10-30 19:41:15 +01:00
blinry
af78043251 Clip content inside of repository scene 2020-10-30 19:32:34 +01:00
blinry
c2763846c7 Manually rename branch to "main" after initializing 2020-10-30 13:02:34 +01:00
blinry
8548074be4 Always play pop sounds for commits and refs 2020-10-29 20:34:28 +01:00
blinry
c53f6aa009 Fix the "phantom commit" bug
I don't know why this helps, and I think this causes trouble on Windows.
But it fixes this problem for tomorrow's playtesting! :)
2020-10-29 20:16:46 +01:00
blinry
7740c43a62 Polish levels some more 2020-10-29 20:02:43 +01:00
blinry
951ebd4c59 Hide arrow target when HEAD is on branch 2020-10-29 17:41:25 +01:00
blinry
e7842fb4ee Show commit ID in file browser 2020-10-29 17:39:26 +01:00
blinry
617adc8e06 Build custom .gitconfig for the game environment
Fixes #3.
2020-10-29 17:30:12 +01:00
Sebastian Morr
25d8905df8 Refactor arrow scene, give it reversibility and color 2020-10-29 16:59:46 +01:00
Sebastian Morr
6b612c083d Draw HEAD under terminal popup 2020-10-29 16:17:04 +01:00
Sebastian Morr
c343546473 Make HEAD not draggable 2020-10-29 16:07:22 +01:00
Sebastian Morr
814caca382 Make single HEAD float to the center 2020-10-29 16:06:38 +01:00
Sebastian Morr
c49fa2f7d4 Show what HEAD points to when branch does not exist 2020-10-29 16:00:39 +01:00
Sebastian Morr
7d7b15e3fb Show single card properly upright 2020-10-29 15:58:26 +01:00
Sebastian Morr
eb4f46e52f Stating to polish the time travel levels... 2020-10-29 15:55:10 +01:00
Sebastian Morr
cb7742466b Make monster stand on nodes, other small fixes 2020-10-27 19:44:17 +01:00
bleeptrack
ea2c731cd3 File explorer document icon 2020-10-27 18:21:57 +01:00
bleeptrack
208ddd02c2 Cleanup leftover file browsers 2020-10-27 17:38:41 +01:00
bleeptrack
454520d3ae Working directory in RightSide 2020-10-27 17:32:41 +01:00
bleeptrack
a0abd40308 Merge remote-tracking branch 'origin/main' 2020-10-27 16:56:32 +01:00
bleeptrack
4ea0308bd6 remove prints 2020-10-27 16:55:06 +01:00
Sebastian Morr
ac2062bd5a First attempt of rearranging the elements better in horizontal layout 2020-10-27 16:53:19 +01:00
Sebastian Morr
00538ee581 Layout graphs in a horizontal direction 2020-10-27 16:10:02 +01:00
bleeptrack
4c1d70a99f Reordering Layout 2020-10-27 15:48:23 +01:00
Sebastian Morr
9f9548abcf Cards have images! 2020-10-27 13:15:43 +01:00
Sebastian Morr
3437b89ffc Levels specify which cards should be displayed 2020-10-27 13:15:43 +01:00
Sebastian Morr
f19d2bee8a Move card descriptions into resources/cards.json 2020-10-27 13:15:43 +01:00
bleeptrack
37adce3bb4 HEAD is now a monster 2020-10-27 13:11:15 +01:00
bleeptrack
85ad33a028 Adding inverted arrows that point along time 2020-10-27 12:58:38 +01:00
bleeptrack
10a130a913 Open only one file browser for commits 2020-10-27 12:15:45 +01:00
bleeptrack
5ab98677bd Do not open file browser on dragging commit node 2020-10-27 12:02:20 +01:00
bleeptrack
599270cd2b Temporarily remove hash on hover commit 2020-10-27 11:40:44 +01:00
bleeptrack
39de925a66 No pop sound on hidden blob 2020-10-27 11:38:04 +01:00
Sebastian Morr
448ed89ead Have fake-editor send the content of the file itself
So we don't have to fetch the content from the outside.
2020-10-26 21:29:11 +01:00
Sebastian Morr
8f70770107 Fix warnings 2020-10-26 19:56:52 +01:00
Sebastian Morr
2dc04b1682 Fix a problem where arrows sometimes disappear 2020-10-26 19:27:53 +01:00
Sebastian Morr
61304803bc Move all .tscn and .gd files into scenes/ directory 2020-10-26 19:16:22 +01:00