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https://github.com/git-learning-game/oh-my-git.git
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55d5dfea9e
Apparently, with . zip tries to include files from the parent directory?
34 lines
1 KiB
Makefile
34 lines
1 KiB
Makefile
name = "git-hydra"
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all: linux macos windows
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linux:
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mkdir -p build/$(name)-linux
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godot --export "Linux" "build/$(name)-linux/$(name)"
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cd build/$(name)-linux && zip -r ../$(name)-linux.zip *
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macos:
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mkdir -p build
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godot --export "Mac OS" "build/$(name)-macos.zip"
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windows: dependencies/windows/git/
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mkdir -p build/$(name)-windows
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# We're using the debug template here so that the bash.exe doesn't spawn a cmd.exe each time...
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godot --export-debug "Windows" "build/$(name)-windows/$(name).exe"
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cp -r --parents dependencies/windows/git/ build/$(name)-windows/
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cd build/$(name)-windows && zip -r ../$(name)-windows.zip *
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clean-unzipped:
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cd build && ls | grep -v '\.zip$$' | xargs rm -r
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clean:
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rm -rf build dependencies cache
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# Dependencies:
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cache/portablegit.7z.exe:
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mkdir -p cache
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wget https://github.com/git-for-windows/git/releases/download/v2.28.0.windows.1/PortableGit-2.28.0-64-bit.7z.exe -O cache/portablegit.7z.exe
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dependencies/windows/git/: cache/portablegit.7z.exe
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7zr x cache/portablegit.7z.exe -odependencies/windows/git/ -y
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