oh-my-git/game.gd
Sebastian Morr 579f18736a Introduce Shell class with a cd method and a run method
game.exec is now the only point in the code that calls OS.execute.
shell.run is the only point that refers to /bin/sh.
2020-09-08 16:08:40 +02:00

39 lines
807 B
GDScript

extends Node
var cwd
func _ready():
cwd = exec("pwd", [], true)
# Run a simple command with arguments, blocking, using OS.execute.
func exec(command, args=[], remote_trailing_newline=false):
var debug = false
if debug:
print("game.exec: %s [%s]" % [command, PoolStringArray(args).join(", ")])
var output = []
OS.execute(command, args, true, output, true)
output = output[0]
if debug:
print(output)
if remote_trailing_newline:
output = output.substr(0,len(output)-1)
return output
func read_file(path):
print("read "+path)
var file = File.new()
file.open(path, File.READ)
var content = file.get_as_text()
file.close()
return content
func write_file(path, content):
var file = File.new()
file.open(path, File.WRITE)
file.store_string(content)
file.close()
return true