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arrow.gd
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Hide arrow target when HEAD is on branch
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2020-10-29 17:41:25 +01:00 |
arrow.tscn
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Refactor arrow scene, give it reversibility and color
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2020-10-29 16:59:46 +01:00 |
card.gd
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"branch-remove" level
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2020-11-13 12:27:37 +01:00 |
card.tscn
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Make fonts 15% larger
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2020-11-10 23:23:10 +01:00 |
card_particles.tscn
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Move all .tscn and .gd files into scenes/ directory
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2020-10-26 19:16:22 +01:00 |
cards.gd
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Reload card store when reloading a level
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2021-01-05 13:08:43 +01:00 |
cards.tscn
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Polish levels some more
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2020-10-29 20:02:43 +01:00 |
chapter.gd
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Move all .tscn and .gd files into scenes/ directory
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2020-10-26 19:16:22 +01:00 |
cursor.gd
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Fix warnings
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2020-11-10 22:45:03 +01:00 |
drop_area.gd
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Tween animation for highlights
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2020-11-10 12:42:47 +01:00 |
drop_area.tscn
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Tween animation for highlights
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2020-11-10 12:42:47 +01:00 |
file_browser.gd
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Savegames!
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2021-01-07 11:36:11 +01:00 |
file_browser.tscn
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Add a "create files" level
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2020-11-13 11:21:36 +01:00 |
file_browser_item.gd
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Quick implementation of the 3-layer files
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2021-01-06 17:04:23 +01:00 |
file_browser_item.tscn
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Quick implementation of the 3-layer files
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2021-01-06 17:04:23 +01:00 |
game.gd
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Savegames!
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2021-01-07 11:36:11 +01:00 |
helpers.gd
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Show deleted files in the working directory and the index
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2020-11-10 15:28:37 +01:00 |
input_dialog.tscn
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Allow cards with [string] parameters
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2020-11-10 22:44:52 +01:00 |
level.gd
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tip system
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2020-12-22 17:53:16 +01:00 |
level_repo.gd
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adding actions
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2020-12-22 17:04:01 +01:00 |
level_select.gd
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Savegames!
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2021-01-07 11:36:11 +01:00 |
level_select.tscn
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Reload button for level sequence. Order tag levels.
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2021-01-05 13:27:52 +01:00 |
levels.gd
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Move all .tscn and .gd files into scenes/ directory
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2020-10-26 19:16:22 +01:00 |
main.gd
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Reorder levels and chapters into a better sequence
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2021-01-07 12:57:31 +01:00 |
main.tscn
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Quick implementation of the 3-layer files
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2021-01-06 17:04:23 +01:00 |
node.gd
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Disable file explorer popups for commits
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2020-10-30 19:41:15 +01:00 |
node.tscn
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Enable actual command execution again, when playing cards
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2020-11-03 13:08:07 +01:00 |
notification.gd
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game.notify() creates a popup
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2020-12-22 15:38:43 +01:00 |
notification.tscn
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game.notify() creates a popup
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2020-12-22 15:38:43 +01:00 |
player.tscn
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Move all .tscn and .gd files into scenes/ directory
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2020-10-26 19:16:22 +01:00 |
repository.gd
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Add a "create files" level
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2020-11-13 11:21:36 +01:00 |
repository.tscn
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Clip content inside of repository scene
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2020-10-30 19:32:34 +01:00 |
sandbox.gd
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Fix warnings
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2020-10-26 19:56:52 +01:00 |
sandbox.tscn
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Move all .tscn and .gd files into scenes/ directory
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2020-10-26 19:16:22 +01:00 |
shell.gd
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Take hints on port 1235, hint script in user's PATH
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2020-12-22 16:05:35 +01:00 |
shell_command.gd
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Fix warnings
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2020-11-10 22:45:03 +01:00 |
tcp_server.gd
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Move all .tscn and .gd files into scenes/ directory
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2020-10-26 19:16:22 +01:00 |
tcp_server.tscn
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Move all .tscn and .gd files into scenes/ directory
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2020-10-26 19:16:22 +01:00 |
terminal.gd
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Close all open editors when running a terminal command
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2020-11-10 22:52:48 +01:00 |
terminal.tscn
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Make monster stand on nodes, other small fixes
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2020-10-27 19:44:17 +01:00 |
text_editor.gd
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Fix warnings
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2020-11-10 22:45:03 +01:00 |
text_editor.tscn
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Close all open editors when running a terminal command
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2020-11-10 22:52:48 +01:00 |
title.gd
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Simple title screen and level select menu
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2020-12-23 12:01:32 +01:00 |
title.tscn
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First version of an "index" chapter
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2021-01-05 12:59:48 +01:00 |