mirror of
https://github.com/git-learning-game/oh-my-git.git
synced 2024-11-22 16:20:19 +01:00
b1d0bdd9e7
If the identifier was used by code that was commented out, then I just commented out the line that declared the identifier. If the identifier wasn’t even used by code that was commented out, then I just deleted the line that declared the identifier.
73 lines
1.8 KiB
GDScript
73 lines
1.8 KiB
GDScript
extends Node
|
|
class_name BetterShell
|
|
|
|
var exit_code
|
|
|
|
var _cwd
|
|
var _os = OS.get_name()
|
|
|
|
func _init():
|
|
# Create required directories and move into the tmp directory.
|
|
_cwd = "/tmp"
|
|
run("mkdir -p '%s/repos'" % game.tmp_prefix)
|
|
_cwd = game.tmp_prefix
|
|
|
|
func cd(dir):
|
|
_cwd = dir
|
|
|
|
# Run a shell command given as a string. Run this if you're interested in the
|
|
# output of the command.
|
|
func run(command, crash_on_fail=true):
|
|
var shell_command = ShellCommand.new()
|
|
shell_command.command = command
|
|
shell_command.crash_on_fail = crash_on_fail
|
|
|
|
run_async_thread(shell_command)
|
|
exit_code = shell_command.exit_code
|
|
return shell_command.output
|
|
|
|
func run_async(command, crash_on_fail=true):
|
|
var shell_command = ShellCommand.new()
|
|
shell_command.command = command
|
|
shell_command.crash_on_fail = crash_on_fail
|
|
|
|
var t = Thread.new()
|
|
shell_command.thread = t
|
|
t.start(self, "run_async_thread", shell_command)
|
|
|
|
return shell_command
|
|
|
|
func run_async_thread(shell_command):
|
|
var debug = false
|
|
|
|
var command = shell_command.command
|
|
|
|
if debug:
|
|
print("$ %s" % command)
|
|
|
|
var env = {}
|
|
env["HOME"] = game.tmp_prefix
|
|
|
|
var hacky_command = ""
|
|
for variable in env:
|
|
hacky_command += "export %s='%s';" % [variable, env[variable]]
|
|
|
|
#hacky_command += "export PATH=\'"+game.tmp_prefix+":'\"$PATH\";"
|
|
hacky_command += "cd '%s' || exit 1;" % _cwd
|
|
hacky_command += command
|
|
|
|
#print(hacky_command)
|
|
|
|
var shell_command_internal = game.shell_test(hacky_command)
|
|
|
|
shell_command.output = shell_command_internal.output
|
|
shell_command.exit_code = shell_command_internal.exit_code
|
|
shell_command.emit_signal("done")
|
|
|
|
func _shell_binary():
|
|
if _os == "X11" or _os == "OSX":
|
|
return "bash"
|
|
elif _os == "Windows":
|
|
return "dependencies\\windows\\git\\bin\\bash.exe"
|
|
else:
|
|
helpers.crash("Unsupported OS: %s" % _os)
|