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2020-09-09 17:04:22 +02:00
fonts Improve fonts and colors 2020-09-05 10:47:38 +02:00
levels Three commits in parents level 2020-09-04 15:44:51 +02:00
scripts Better colors and fonts 2020-09-01 21:25:24 +02:00
.gitignore When exporting for Windows, bundle with PortableGit 2020-09-09 17:04:22 +02:00
arrow.gd Fix all warnings and errors 2020-09-08 20:26:14 +02:00
arrow.tscn Better colors and fonts 2020-09-01 21:25:24 +02:00
command_button.gd Start implementing an async run function for the shell 2020-09-08 22:58:44 +02:00
command_button.tscn Add some shortcut buttons for fun 2020-09-01 19:51:14 +02:00
export_presets.cfg When exporting for Windows, bundle with PortableGit 2020-09-09 17:04:22 +02:00
game.gd Hardcoded windows paths for testing 2020-09-09 13:25:00 +02:00
main.gd Hardcoded windows paths for testing 2020-09-09 13:25:00 +02:00
main.tscn Improve fonts and colors 2020-09-05 10:47:38 +02:00
Makefile When exporting for Windows, bundle with PortableGit 2020-09-09 17:04:22 +02:00
node.gd Fix all warnings and errors 2020-09-08 20:26:14 +02:00
node.tscn Fix caret position when using history 2020-09-03 18:10:09 +02:00
player.gd Indent using tabs, which is Godot's default behavior 2020-08-24 16:49:39 +02:00
player.tscn Basic project with export Makefile 2020-01-29 20:25:13 +01:00
project.godot Introduce Shell class with a cd method and a run method 2020-09-08 16:08:40 +02:00
repository.gd Fix all warnings and errors 2020-09-08 20:26:14 +02:00
repository.tscn Improve fonts and colors 2020-09-05 10:47:38 +02:00
shell.gd Hardcoded windows paths for testing 2020-09-09 13:25:00 +02:00
terminal.gd Start implementing an async run function for the shell 2020-09-08 22:58:44 +02:00
terminal.tscn Send commands from terminal non-async for now 2020-09-08 23:01:01 +02:00