Commit graph

33 commits

Author SHA1 Message Date
Jason Yundt
427ebb3efc Upgrade to Godot 3.5.2
This commit is just a bunch of changes that Godot 3.5.2 will
automatically make when editing projects that were created with an older
version of Godot.
2023-05-16 08:13:25 -04:00
blinry
087a77527e Run game in fullscreen mode 2021-03-05 14:18:43 +01:00
blinry
05b98d7a13 On Windows, use the faster BetterShell 2021-03-04 15:03:05 +01:00
blinry
16edb843b7 Add a mutex and fix the length in the net-test script 2021-03-04 15:03:05 +01:00
blinry
1af1f4e6f6 Make the "save delete" function observe the new name 2021-02-05 16:21:48 +01:00
blinry
a938ba206f Try on another name: Oh My Git! 2021-02-05 15:00:13 +01:00
blinry
b9b32c66e4 Add first background music, always move focus back to the command line 2021-02-04 16:11:56 +01:00
blinry
e6bc04a1e2 Try on a name: "Git Guru" 2021-02-02 14:52:33 +01:00
blinry
fd58638753 Auto-forward to level select when run from editor 2021-01-28 12:08:12 +01:00
bleeptrack
7903a8d9f3 Sneaking survey into game before quitting 2021-01-28 11:59:26 +01:00
blinry
8bfba3f0aa Simple title screen and level select menu 2020-12-23 12:01:32 +01:00
blinry
898f276eba Make fonts 15% larger
This should help make the game more accessible, and reduce font
rendering issues. Closes #5.
2020-11-10 23:23:10 +01:00
bleeptrack
a725508dc8 Index Status Icons 2020-11-03 16:39:55 +01:00
blinry
e220211140 Add run_async to shell, which should be more stable than the previous threading
This might fix the "random crash" problem?
2020-11-02 14:35:34 +01:00
Sebastian Morr
cb7742466b Make monster stand on nodes, other small fixes 2020-10-27 19:44:17 +01:00
Sebastian Morr
61304803bc Move all .tscn and .gd files into scenes/ directory 2020-10-26 19:16:22 +01:00
Sebastian Morr
ad5d5836d6 Add cards to the main scene 2020-10-14 01:02:30 +02:00
Sebastian Morr
72d9ec692b Make the cardgame scene the default scene 2020-10-13 14:23:14 +02:00
bleeptrack
e7404200dd shortcut to delete words in terminal 2020-10-06 11:51:10 +02:00
bleeptrack
c400653f9d Textedit save shortcut 2020-10-06 11:34:12 +02:00
Sebastian Morr
065ca2a233 Allow having an arbitrary number of repos in a level 2020-09-30 21:36:11 +02:00
Sebastian Morr
f20310df3a Load level information into classes 2020-09-29 19:40:17 +02:00
Sebastian Morr
78f324bf68 Put temp files in user://tmp/ 2020-09-29 16:12:58 +02:00
Sebastian Morr
44214d2fdf Move exec, crash, and file IO to "helpers" autoload node 2020-09-29 14:54:07 +02:00
bleeptrack
d2c95b8db0 Adding tab to complete shortcut 2020-09-28 17:10:21 +02:00
Sebastian Morr
eabf41a2d7 Repository is now a Control, and fix two regressions 2020-09-21 20:28:43 +02:00
Sebastian Morr
0fdc6cd69c Fix drag and drop
For the input event to reach the nodes, all Controls need to set
mouse_filter to "ignore" it seems?
2020-09-21 18:33:34 +02:00
Sebastian Morr
24f194872b Add a theme resource, which applies fonts/styles to all Control elements 2020-09-21 17:00:00 +02:00
bleeptrack
a07deac051 Mouse Zoom Essentials 2020-09-15 18:41:06 +02:00
Sebastian Morr
579f18736a Introduce Shell class with a cd method and a run method
game.exec is now the only point in the code that calls OS.execute.
shell.run is the only point that refers to /bin/sh.
2020-09-08 16:08:40 +02:00
Sebastian Morr
8e70be0b93 Attempt to fix the Linux export
The exported version still doesn't run for some reason?
2020-09-04 01:32:05 +02:00
Sebastian Morr
4e45330ad0 Show index, show refs and symrefs 2020-03-18 20:03:17 +01:00
Sebastian Morr
2ceb1eeb89 Basic project with export Makefile 2020-01-29 20:25:13 +01:00